Augmented Reality for Early Language Learning: A Systematic Review of Augmented Reality Application Design, Instructional Strategies, and Evaluation Outcomes M Fan, AN Antle, JL Warren Journal of Educational Computing Research 58 (6), 1059–1100, 2020 | 145 | 2020 |
Youtopia: a collaborative, tangible, multi-touch, sustainability learning activity AN Antle, AF Wise, A Hall, S Nowroozi, P Tan, J Warren, R Eckersley, ... Proceedings of the 12th International Conference on Interaction Design and …, 2013 | 68 | 2013 |
Emergent dialogue: eliciting values during children's collaboration with a tabletop game for change AN Antle, JL Warren, A May, M Fan, AF Wise Proceedings of the 2014 conference on Interaction design and children, 37-46, 2014 | 61 | 2014 |
Why tangibility matters: A design case study of at-risk children learning to read and spell M Fan, AN Antle, M Hoskyn, C Neustaedter, ES Cramer Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017 | 53 | 2017 |
Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop AK Sheng Jin, Min Fan International Journal of Human–Computer Interaction 38 (3), 213–226, 2021 | 45* | 2021 |
An English Language Learning Study with Rural Chinese Children Using an Augmented Reality App F Min, AN Antle International Conference on Interaction Design and Children, 385-397, 2020 | 38 | 2020 |
Design rationale: opportunities and recommendations for tangible reading systems for children M Fan, AN Antle, ES Cramer Proceedings of the the 15th international conference on interaction design …, 2016 | 34 | 2016 |
Exploring how a co-dependent tangible tool design supports collaboration in a tabletop activity M Fan, AN Antle, C Neustaedter, AF Wise Proceedings of the 2014 ACM International Conference on Supporting Group …, 2014 | 34 | 2014 |
PhonoBlocks: A tangible system for supporting dyslexic children learning to read AN Antle, M Fan, ES Cramer Proceedings of the Ninth International Conference on Tangible, Embedded, and …, 2015 | 28 | 2015 |
What kind of world do you want to live in? Positive interdependence and collaborative processes in the tangible tabletop land-use planning game Youtopia AF Wise, AN Antle, J Warren, A May, M Fan, A Macaranas International Society of the Learning Sciences, Inc.[ISLS]., 2015 | 28 | 2015 |
Tactile letters: a tangible tabletop with texture cues supporting alphabetic learning for dyslexic children M Fan, AN Antle Proceedings of the Ninth International Conference on Tangible, Embedded, and …, 2015 | 26 | 2015 |
EmoStory: A Game-based System Supporting Children's Emotional Development M Fan, J Fan, S Jin, AN Antle, P Pasquier Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 24 | 2018 |
Block talks: a tangible and augmented reality toolkit for children to learn sentence construction M Fan, U Baishya, ES Mclaren, AN Antle, S Sarker, A Vincent Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 21 | 2018 |
Character alive: A tangible reading and writing system for Chinese children at-risk for dyslexia M Fan, J Fan, AN Antle, S Jin, D Yin, P Pasquier Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 19 | 2019 |
A design case study of a tangible system supporting young English language learners M Fan, AN Antle, M Hoskyn, C Neustaedter International Journal of Child-Computer Interaction 18, 67-78, 2018 | 19 | 2018 |
Reconstructing traditional Chinese paintings with immersive virtual reality S Jin, M Fan, Y Wang, Q Liu Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 17 | 2020 |
From tangible to augmented: designing a PhonoBlocks reading system using everyday technologies M Fan, AN Antle, S Sarker Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 17 | 2018 |
Designing tangibles for children: One day hands-on workshop AN Antle, JL Warren, ES Cramer, M Fan, BB Matkin Proceedings of the The 15th International Conference on Interaction Design …, 2016 | 15 | 2016 |
The code of many colours: Evaluating the effects of a dynamic colour-coding scheme on children's spelling in a tangible software system ES Cramer, AN Antle, M Fan Proceedings of the The 15th International Conference on Interaction Design …, 2016 | 8 | 2016 |
Exploring the design space of tangible systems supported for early reading acquisition in children with dyslexia M Fan, AN Antle, ES Cramer Proceedings of the TEI'16: Tenth International Conference on Tangible …, 2016 | 7 | 2016 |