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Min FAN
Min FAN
Communication University of China
cuc.edu.cn의 이메일 확인됨
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Augmented Reality for Early Language Learning: A Systematic Review of Augmented Reality Application Design, Instructional Strategies, and Evaluation Outcomes
M Fan, AN Antle, JL Warren
Journal of Educational Computing Research 58 (6), 1059–1100, 2020
1452020
Youtopia: a collaborative, tangible, multi-touch, sustainability learning activity
AN Antle, AF Wise, A Hall, S Nowroozi, P Tan, J Warren, R Eckersley, ...
Proceedings of the 12th International Conference on Interaction Design and …, 2013
682013
Emergent dialogue: eliciting values during children's collaboration with a tabletop game for change
AN Antle, JL Warren, A May, M Fan, AF Wise
Proceedings of the 2014 conference on Interaction design and children, 37-46, 2014
612014
Why tangibility matters: A design case study of at-risk children learning to read and spell
M Fan, AN Antle, M Hoskyn, C Neustaedter, ES Cramer
Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017
532017
Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop
AK Sheng Jin, Min Fan
International Journal of Human–Computer Interaction 38 (3), 213–226, 2021
45*2021
An English Language Learning Study with Rural Chinese Children Using an Augmented Reality App
F Min, AN Antle
International Conference on Interaction Design and Children, 385-397, 2020
382020
Design rationale: opportunities and recommendations for tangible reading systems for children
M Fan, AN Antle, ES Cramer
Proceedings of the the 15th international conference on interaction design …, 2016
342016
Exploring how a co-dependent tangible tool design supports collaboration in a tabletop activity
M Fan, AN Antle, C Neustaedter, AF Wise
Proceedings of the 2014 ACM International Conference on Supporting Group …, 2014
342014
PhonoBlocks: A tangible system for supporting dyslexic children learning to read
AN Antle, M Fan, ES Cramer
Proceedings of the Ninth International Conference on Tangible, Embedded, and …, 2015
282015
What kind of world do you want to live in? Positive interdependence and collaborative processes in the tangible tabletop land-use planning game Youtopia
AF Wise, AN Antle, J Warren, A May, M Fan, A Macaranas
International Society of the Learning Sciences, Inc.[ISLS]., 2015
282015
Tactile letters: a tangible tabletop with texture cues supporting alphabetic learning for dyslexic children
M Fan, AN Antle
Proceedings of the Ninth International Conference on Tangible, Embedded, and …, 2015
262015
EmoStory: A Game-based System Supporting Children's Emotional Development
M Fan, J Fan, S Jin, AN Antle, P Pasquier
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
242018
Block talks: a tangible and augmented reality toolkit for children to learn sentence construction
M Fan, U Baishya, ES Mclaren, AN Antle, S Sarker, A Vincent
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
212018
Character alive: A tangible reading and writing system for Chinese children at-risk for dyslexia
M Fan, J Fan, AN Antle, S Jin, D Yin, P Pasquier
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
192019
A design case study of a tangible system supporting young English language learners
M Fan, AN Antle, M Hoskyn, C Neustaedter
International Journal of Child-Computer Interaction 18, 67-78, 2018
192018
Reconstructing traditional Chinese paintings with immersive virtual reality
S Jin, M Fan, Y Wang, Q Liu
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
172020
From tangible to augmented: designing a PhonoBlocks reading system using everyday technologies
M Fan, AN Antle, S Sarker
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
172018
Designing tangibles for children: One day hands-on workshop
AN Antle, JL Warren, ES Cramer, M Fan, BB Matkin
Proceedings of the The 15th International Conference on Interaction Design …, 2016
152016
The code of many colours: Evaluating the effects of a dynamic colour-coding scheme on children's spelling in a tangible software system
ES Cramer, AN Antle, M Fan
Proceedings of the The 15th International Conference on Interaction Design …, 2016
82016
Exploring the design space of tangible systems supported for early reading acquisition in children with dyslexia
M Fan, AN Antle, ES Cramer
Proceedings of the TEI'16: Tenth International Conference on Tangible …, 2016
72016
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학술자료 1–20