Coherent hierarchical culling: Hardware occlusion queries made useful J Bittner, M Wimmer, H Piringer, W Purgathofer Computer Graphics Forum 23 (3), 615-624, 2004 | 268 | 2004 |
Visibility in computer graphics J Bittner, P Wonka Environment and Planning B: Planning and Design 30 (5), 729-755, 2003 | 168 | 2003 |
Hierarchical visibility culling with occlusion trees J Bittner, V Havran, P Slavik Proceedings. Computer Graphics International (Cat. No. 98EX149), 207-219, 1998 | 160 | 1998 |
Chc++: Coherent hierarchical culling revisited O Mattausch, J Bittner, M Wimmer Computer Graphics Forum 27 (2), 221-230, 2008 | 125 | 2008 |
A survey on bounding volume hierarchies for ray tracing D Meister, S Ogaki, C Benthin, MJ Doyle, M Guthe, J Bittner Computer Graphics Forum 40 (2), 683-712, 2021 | 107 | 2021 |
On improving kd-trees for ray shooting V Havran, J Bittner UNION Agency, 2013 | 97 | 2013 |
Visibility preprocessing for urban scenes using line space subdivision J Bittner, P Wonka, M Wimmer Proceedings Ninth Pacific Conference on Computer Graphics and Applications …, 2001 | 80 | 2001 |
Ray tracing with rope trees V Havran, J Bittner, J Zára 14th Spring Conference on Computer Graphics, 130-140, 1998 | 78 | 1998 |
Ray maps for global illumination V Havran, J Bittner, HP Seidel ACM SIGGRAPH 2004 Sketches, 77, 2004 | 66 | 2004 |
Hierarchical techniques for visibility computations J Bittner Prague: Department of Computer Science and Engineering, Czech Technical …, 2002 | 62 | 2002 |
Adaptive global visibility sampling J Bittner, O Mattausch, P Wonka, V Havran, M Wimmer ACM Transactions on Graphics (TOG) 28 (3), 1-10, 2009 | 58 | 2009 |
Fast insertion‐based optimization of bounding volume hierarchies J Bittner, M Hapala, V Havran Computer Graphics Forum 32 (1), 85-100, 2013 | 55 | 2013 |
Parallel locally-ordered clustering for bounding volume hierarchy construction D Meister, J Bittner IEEE transactions on visualization and computer graphics 24 (3), 1345-1353, 2017 | 52 | 2017 |
Fast robust BSP tree traversal algorithm for ray tracing V Havran, T Kopal, J Bittner, J Žára Journal of graphics tools 2 (4), 15-23, 1997 | 44 | 1997 |
Layout-aware optimization for interactive labeling of 3D models L Čmolík, J Bittner Computers & Graphics 34 (4), 378-387, 2010 | 41 | 2010 |
Hardware occlusion queries made useful M Wimmer, J Bittner GPU Gems 2: Programming Techniques for High-Performance Graphics and General …, 2005 | 41 | 2005 |
Extended Morton codes for high performance bounding volume hierarchy construction M Vinkler, J Bittner, V Havran Proceedings of high performance graphics, 1-8, 2017 | 39 | 2017 |
Fast exact from-region visibility in urban scenes J Bittner, P Wonka, M Wimmer Rendering Techniques, 223-230, 2005 | 36 | 2005 |
Exploiting temporal coherence in ray casted walkthroughs V Havran, J Bittner, HP Seidel Proceedings of the 19th spring conference on computer graphics, 149-155, 2003 | 35 | 2003 |
Method and apparatus for rendering using locations and sizes of primitives V Havran, M Vinkler, J Bittner, W Lee US Patent 10,580,193, 2020 | 34 | 2020 |