A bibliometric analysis of gamification research M Trinidad, M Ruiz, A Calderon IEEE Access 9, 46505-46544, 2021 | 121 | 2021 |
GoRace: a multi-context and narrative-based gamification suite to overcome gamification technological challenges M Trinidad, A Calderón, M Ruiz IEEE access 9, 65882-65905, 2021 | 43 | 2021 |
Can gamification help in software testing education? Findings from an empirical study R Blanco, M Trinidad, MJ Suárez-Cabal, A Calderón, M Ruiz, J Tuya Journal of Systems and Software 200, 111647, 2023 | 30 | 2023 |
Gamification in IT service management: A systematic mapping study M Trinidad, E Orta, M Ruiz Applied Sciences 11 (8), 3384, 2021 | 20 | 2021 |
A systematic literature review on the gamification monitoring phase: how SPI standards can contribute to gamification maturity M Trinidad, A Calderón, M Ruiz Software Process Improvement and Capability Determination: 18th …, 2018 | 15 | 2018 |
Teaching software processes and standards: a review of serious games approaches A Calderón, M Trinidad, M Ruiz, RV O’Connor Software Process Improvement and Capability Determination: 18th …, 2018 | 14 | 2018 |
An experience of use a serious game for teaching software process improvement A Calderón, M Trinidad, M Ruiz, RV O’Connor European Conference on Software Process Improvement, 249-259, 2019 | 10 | 2019 |
Gamification and functional prototyping to support motivation towards software process improvement M Ruiz, M Trinidad, A Calderón Product-Focused Software Process Improvement: 17th International Conference …, 2016 | 10 | 2016 |
Towards a standard to describe and classify serious games as learning resources for software project management A Calderón, M Trinidad, M Ruiz, RV O’Connor Systems, Software and Services Process Improvement: 25th European Conference …, 2018 | 9 | 2018 |
Juego serio para la evaluación de competencias digitales en educación secundaria A Calderón, M Ruiz, N Hurtado, E Orta, M García, N Gómez-Aguilar, ... Asociación de Enseñantes Universitarios de la Informática (AENUI), 2023 | 4 | 2023 |
Evaluation of the Perception of Use of a Serious Game to Assess the Digital Competence of Secondary School Students A Calderón, M Ruiz, N Hurtado, E Orta, M García, N Gómez-Aguilar, ... IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, 2024 | | 2024 |
Presentation of the paper: Can gamification help in software testing education? Findings from an empirical study R Blanco Aguirre, M Trinidad, MJ Suárez Cabal, A Calderón, M Ruiz, ... 2024 IEEE Conference on Software Testing, Verification and Validation (ICST), 2024 | | 2024 |
Evaluación de la Percepción de Uso de un Juego Serio para Evaluar la Competencia Digital del Alumnado de Secundaria A Calderón, M Ruiz, N Hurtado, E Orta, M García, N Gómez-Aguilar, ... | | 2024 |
Resumen: Can gamification help in software testing education? Findings from an empirical study R Blanco Aguirre, M Trinidad, MJ Suárez Cabal, A Calderón, M Ruiz, ... Actas de las XXVII Jornadas de Ingeniería del Software y Bases de Datos …, 2023 | | 2023 |
Una carrera olímpica, una tienda divina y un profesor transformado en dios griego: una experiencia de gamificación A Calderón, M Trinidad, M Ruiz Asociación de Enseñantes Universitarios de la Informática (AENUI), 2023 | | 2023 |
Dataset for analyzing the impact of gamification in software testing education R Blanco Aguirre, M Trinidad, MJ Suárez Cabal, A Calderón, M Ruiz, ... | | 2022 |
Addressing Complex Real-World Challenges in Software Engineering Education through the Integration of Gamification and Crowdsourcing M Ruiz, M Trinidad, A Calderón 2nd International Conference of the Journal Scuola Democratica “Reinventing …, 2021 | | 2021 |
GoRace: Suite de Aplicaciones Web para Crear y Desplegar Experiencias Gamificadas M Trinidad, AC Sánchez, M Ruiz Actas de las XXV Jornadas de Ingeniería del Software y Bases de Datos (JISBD …, 2021 | | 2021 |
Fortalecimiento de competencias docentes en la aplicación de procesos pedagógicos en el nivel primario de la IE. 19 de Junio Salitral-Sullana MT Nole Merino Pontificia Universidad Católica del Perú, 2018 | | 2018 |
Suite de aplicaciones colaborativas para dar soporte a la gamificación del prototipado de procesos M Trinidad, M Ruiz Sistedes, 159-162, 2014 | | 2014 |