A proposed VR platform for supporting blended learning post COVID-19 S Colreavy-Donelly, A Ryan, S O’Connor, F Caraffini, S Kuhn, S Hasshu Education Sciences 12 (7), 435, 2022 | 37 | 2022 |
SCIPS: A serious game using a guidance mechanic to scaffold effective training for cyber security S O’Connor, S Hasshu, J Bielby, S Colreavy-Donnelly, S Kuhn, F Caraffini, ... Information Sciences 580, 524-540, 2021 | 28 | 2021 |
Fostering engagement with cultural heritage through immersive vr and gamification S O’Connor, S Colreavy-Donnelly, I Dunwell Visual computing for cultural heritage, 301-321, 2020 | 24 | 2020 |
Perceived realism of crowd behaviour with social forces S O'Connor, F Liarokapis, C Jayne 2015 19th International Conference on Information Visualisation, 494-499, 2015 | 22 | 2015 |
Identifying Parkinson’s disease through the classification of audio recording data J Bielby, S Kuhn, S Colreavy-Donnelly, F Caraffini, S O’Connor, ... 2020 IEEE Congress on Evolutionary Computation (CEC), 1-7, 2020 | 11 | 2020 |
Assessing the perceived realism of agent grouping dynamics for adaptation and simulation S O’Connor, J Shuttleworth, S Colreavy-Donnelly, F Liarokapis Entertainment Computing 32, 100323, 2019 | 10 | 2019 |
I-Ulysses: A technical report S Colreavy-Donnelly, S O’Connor, E Homapour Entertainment Computing 32, 100321, 2019 | 9 | 2019 |
Leveraging immersive technologies to support blended learning post Covid-19 S Colreavy-Donnelly, A Ryan, S O'Connor, F Caraffini, S Kuhn, S Hasshu | 6 | 2022 |
An initial study to assess the perceived realism of agent crowd behaviour in a virtual city S O'Connor, F Liarokapis, C Peters 2013 5th International Conference on Games and Virtual Worlds for Serious …, 2013 | 5 | 2013 |
A perceptual study into the behaviour of autonomous agents within a virtual urban environment S O'Connor, F Liarokapis, C Peters 2013 IEEE 14th International Symposium on" A World of Wireless, Mobile and …, 2013 | 5 | 2013 |
Developing gamified elements to influence positive behavioural change towards organisational energy efficiency S O'Connor, S Doukianou, A Mahmoud, R Dixon, D O’Neill, I Dunwell | 4 | 2017 |
Emotimask: Mapping mouth movements to an led matrix for improving recognition when teaching with a face mask S Hasshu, S O’Connor, S Colreavy-Donnelly, S Kuhn, F Caraffini The International Academic Forum (IAFOR), 2022 | 3 | 2022 |
Assessing the perceived realism of agent crowd behaviour within virtual urban environments using psychophysics S O'Connor Coventry University, 2016 | 1 | 2016 |
Affordances and Challenges of Extended Reality and their Applications for an Inclusive Education M Fortes, L Ader, K Crowley, S Kuhn, F Caraffini, T Altind, S Hasshu, ... Authorea Preprints, 2024 | | 2024 |
31 Stroke early supported discharge: continuing to improve patient and organisational outcomes M Carney, S O'Connor, J O'Reilly, DN Shaw, J Hanley, P Hickey Age and Ageing 52 (Supplement_3), afad156. 063, 2023 | | 2023 |
A Neural Network for Interpolating Light-Sources S Colreavy-Donnelly, S Kuhn, F Caraffini, S O’Connor, Z Anastassi, ... 2020 IEEE 44th Annual Computers, Software, and Applications Conference …, 2020 | | 2020 |
Towards Procedurally Generated Perceptually Plausible Inhabited Virtual Cities: A Psychophysical Investigation S O’Connor, S Fialek, EB Roesch, C Peters | | |