A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses GJ Hwang, LY Chiu, CH Chen Computers & Education 81, 13-25, 2015 | 409 | 2015 |
An augmented reality‐based learning approach to enhancing students’ science reading performances from the perspective of the cognitive load theory AF Lai, CH Chen, GY Lee British Journal of Educational Technology 50 (1), 232-247, 2019 | 282 | 2019 |
In-service teachers' conceptions of mobile technology-integrated instruction: Tendency towards student-centered learning CH Chen, CC Tsai Computers & Education 170, 104224, 2021 | 205 | 2021 |
Influences of an inquiry‐based ubiquitous gaming design on students’ learning achievements, motivation, behavioral patterns, and tendency towards critical thinking and problem … GJ Hwang, CH Chen British Journal of Educational Technology 48 (4), 950-971, 2017 | 201 | 2017 |
Impacts of integrating the repertory grid into an augmented reality-based learning design on students’ learning achievements, cognitive load and degree of satisfaction PH Wu, GJ Hwang, ML Yang, CH Chen Interactive Learning Environments 26 (2), 221-234, 2018 | 159 | 2018 |
From reflective observation to active learning: A mobile experiential learning approach for environmental science education SC Cheng, GJ Hwang, CH Chen British Journal of Educational Technology 50 (5), 2251-2270, 2019 | 123 | 2019 |
Interaction between gaming and multistage guiding strategies on students' field trip mobile learning performance and motivation CH Chen, GZ Liu, GJ Hwang British Journal of Educational Technology 47 (6), 1032-1050, 2016 | 119 | 2016 |
AR videos as scaffolding to foster students’ learning achievements and motivation in EFL learning CH Chen British Journal of Educational Technology 51 (3), 657-672, 2020 | 118 | 2020 |
Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning CH Chen Educational Technology Research and Development 68 (6), 3057-3076, 2020 | 109 | 2020 |
Influences of Integrating Dynamic Assessment into a Speech Recognition Learning Design to Support Students’ English Speaking Skills, Learning Anxiety and Cognitive Load CH Chen, CS Koong, C Liao Educational Technology & Society 25 (1), 1-14, 2022 | 67 | 2022 |
Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students’ Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication CH Chen, GJ Hwang Educational Technology & Society, 2017 | 60 | 2017 |
A Progressive Prompting Approach to Conducting Context-Aware Learning Activities for Natural Science Courses CH Chen, GJ Hwang, CH Tsai Interacting with Computers 26 (4), 348-359, 2014 | 52 | 2014 |
Decision-guided chatbots and cognitive styles in interdisciplinary learning A Iku-Silan, GJ Hwang, CH Chen Computers & Education 201, 104812, 2023 | 45 | 2023 |
Lessons learned from integrating concept mapping and gaming approaches into learning scenarios using mobile devices: analysis of an activity for a geology course GJ Hwang, HY Lee, CH Chen International Journal of Mobile Learning and Organisation 13 (3), 286-308, 2019 | 18 | 2019 |
Improving learning achievements, motivations and flow with a progressive prompt-based mobile gaming approach CH Chen, GJ Hwang 2015 IIAI 4th international congress on advanced applied informatics, 297-302, 2015 | 16 | 2015 |
A concept mapping-based prediction-observation-explanation approach to promoting students’ flipped learning achievements and perceptions GJ Hwang, CH Chen, WH Chen Educational technology research and development 70 (4), 1497-1516, 2022 | 15 | 2022 |
A comparison of in-service teachers’ conceptions of barriers to mobile technology-integrated instruction and technology-integrated instruction CH Chen, MSY Jong, CC Tsai Australasian Journal of Educational Technology, 35-50, 2022 | 8 | 2022 |
Fostering Computational Thinking and Problem-Solving in Programming: Integrating Concept Maps Into Robot Block-Based Programming CH Chen, HY Chung Journal of Educational Computing Research 62 (1), 406-427, 2024 | 6 | 2024 |
Fostering students’ scientific literacy by reflective questioning: An identification, summarization, self-reflective questioning, and application (ISSA)-based flipped learning … SC Cheng, GJ Hwang, CH Chen Education and Information Technologies 29 (6), 7081-7104, 2024 | 5 | 2024 |
Effects of integrating a role‐playing game into a virtual reality‐based learning approach on students' perceptions of immersion, self‐efficacy, learning motivation and achievements CH Chen, JY Syu British Journal of Educational Technology 55 (5), 2339-2356, 2024 | 5 | 2024 |