Usability factors predicting continuance of intention to use cloud e-learning application SL Lew, SH Lau, MC Leow Heliyon 5 (6), 2019 | 270 | 2019 |
Comparative analysis of skeleton-based human pose estimation JL Chung, LY Ong, MC Leow Future Internet 14 (12), 380, 2022 | 94 | 2022 |
Telehealth using PoseNet-based system for in-home rehabilitation J Chua, LY Ong, MC Leow Future Internet 13 (7), 173, 2021 | 32 | 2021 |
Anthropomorphizing malware, bots, and servers with human-like images and dialogues: the emotional design effects in a multimedia learning environment TW Liew, WM Pang, MC Leow, SM Tan Smart Learning Environments 9 (1), 5, 2022 | 30 | 2022 |
Wireless Security Protocols WPA3: A Systematic Literature Review A Halbouni, LY Ong, MC Leow IEEE Access, 2023 | 24 | 2023 |
A review on clustering techniques: Creating better user experience for online roadshow ZY Lim, LY Ong, MC Leow Future Internet 13 (9), 233, 2021 | 20 | 2021 |
Self-perceived entrepreneurship skills for undergraduates of private university in Malaysia LM Chew, LS Hoe, TC Kim, LWY Kiaw American Journal of Applied Sciences 13 (6), 715-725, 2016 | 20 | 2016 |
Exploring distributed deep learning inference using raspberry pi spark cluster N James, LY Ong, MC Leow Future Internet 14 (8), 220, 2022 | 15 | 2022 |
Exploring time-series forecasting models for dynamic pricing in digital signage advertising YF Tan, LY Ong, MC Leow, YX Goh Future Internet 13 (10), 241, 2021 | 11 | 2021 |
Online roadshow: A new model for the next-generation digital marketing KR Leow, MC Leow, LY Ong Proceedings of the Future Technologies Conference (FTC) 2021, Volume 1, 994-1005, 2022 | 10 | 2022 |
A New Big Data Processing Framework for the Online Roadshow KR Leow, MC Leow, LY Ong Big Data and Cognitive Computing 7 (3), 123, 2023 | 7 | 2023 |
Usability of rpg-based learning framework MC Leow, LYK Wang, SH Lau, CK Tan International Journal of Human-Computer Interaction 32 (8), 643-653, 2016 | 7 | 2016 |
Multi-audience tracking with RGB-D camera on digital signage CC Low, LY Ong, VC Koo, MC Leow Heliyon 6 (9), 2020 | 6 | 2020 |
Emotional design for educational multimedia: a mini-review WM Pang, TW Liew, MC Leow 2021 14th International Conference on Human System Interaction (HSI), 1-8, 2021 | 5 | 2021 |
Experimental study on predictive modeling in the gamification marketing application ZY Lim, LY Ong, MC Leow Advances and Trends in Artificial Intelligence. From Theory to Practice …, 2021 | 5 | 2021 |
Proposed object-based e-learning framework embracing cloud computing LWY Kiaw, LS Hoe, LS Ling, LM Chew Proceedings of the International Conference on E-Commerce (ICoEC), 8-13, 2015 | 5 | 2015 |
The need for a new game in learning MC Leow, CS Lee, YKW Lillian, K Wang Computer Games, Multimedia and Allied Technology (CGAT 2010), 74-80, 2010 | 5 | 2010 |
A Practical Usability Study Framework Using the SUS and the Affinity Diagram: A Case Study on the Online Roadshow Website. TC Chan, MC Leow, LY Ong Pertanika Journal of Science & Technology 30 (2), 2022 | 4 | 2022 |
A Practical Usability Study Framework Using the SUS and the Affinity Diagram: A Case Study on the Revised Online Roadshow Website L Meng-Chew, O Lee-Yeng, T Jian-Yu 2023 20th International Joint Conference on Computer Science and Software …, 2023 | 3 | 2023 |
An engagement framework for digital signage SHS Wong, MC Leow, SH Lau 2019 IEEE 9th Symposium on Computer Applications & Industrial Electronics …, 2019 | 3 | 2019 |