Dungeons, dragons, and emotions: A preliminary study of player sentiment in LLM-driven ttrpgs X You, P Taveekitworachai, S Chen, M Can Gursesli, X Li, Y Xia, ... Proceedings of the 19th International Conference on the Foundations of …, 2024 | 5 | 2024 |
Analyzing audience comments: Improving interactive narrative with ChatGPT X Li, X You, S Chen, P Taveekitworachai, R Thawonmas International Conference on Interactive Digital Storytelling, 220-228, 2023 | 5 | 2023 |
Driving assistant using generative AI pre-generated messages in simulator-based driving assessment: A step towards low-cost simulator-based driving assessment G Chanmas, P Taveekitworachai, X You, R Thawonmas, C Nukoolkit, ... Heliyon 10 (16), 2024 | 1 | 2024 |
Driving Assistant Using ChatGPT Pre-generated Messages in Simulator-Based Driving Assessment: Toward Low-Cost Driving Assessment for Stroke Patients G Chanmas, P Taveekitworachai, X You, R Thawonmas, C Nukoolkit, ... Available at SSRN 4711961, 0 | 1 | |
Enhancing Player Experience in a First-Person Shooter with Dynamic Audio Cue Adjustment Based on Gaussian Progress Regression X Li, Y Xia, MC Gursesli, X You, S Chen, R Thawonmas Applied Sciences 14 (23), 11146, 2024 | | 2024 |
Enhancing Player Experience in an FPS with Dynamic Audio Cue Adjustment Based on Gaussian Progress Regression X Li, Y Xia, MC Gursesli, X You, S Chen, R Thawonmas | | 2024 |
VR Rhythm Game Featuring Audience Participation A Villars, F Abdullah, MC Gursesli, X You, R Thawonmas, ... 2023 IEEE Gaming, Entertainment, and Media Conference (GEM), 1-4, 2023 | | 2023 |