Real-time acquisition and super-resolution techniques on 3D reconstruction JW Silva, L Gomes, KA Agüero, ORP Bellon, L Silva 2013 IEEE International Conference on Image Processing, 2135-2139, 2013 | 13 | 2013 |
Low-cost 3D reconstruction of cultural heritage artifacts PO Raimundo, K Apaza-Agüero, AL Apolinário Jr Revista Brasileira de Computação Aplicada 10 (1), 66-75, 2018 | 9 | 2018 |
Mesh segmentation with connecting parts for 3D object prototyping K Apaza-Agüero, L Silva, ORP Bellon 2015 IEEE International Conference on Image Processing (ICIP), 16-20, 2015 | 6* | 2015 |
Data-driven progressive compression of colored 3D mesh CM Mendes, K Apaza-Agüero, L Silva, ORP Bellon 2015 IEEE International Conference on Image Processing (ICIP), 2490-2494, 2015 | 5 | 2015 |
Projection mapping on arbitrary cubic cell complexes K Apaza‐Agüero, L Silva, ORP Bellon Computer Graphics Forum 33 (1), 152-163, 2014 | 5 | 2014 |
Parameterization and appearance preserving on cubic cells for 3d digital preservation of cultural heritage K Apaza-Agüero, L Silva, OP Bellon 2011 18th IEEE International Conference on Image Processing, 2593-2596, 2011 | 5 | 2011 |
Revectorization‐Based Soft Shadow Mapping MCF Macedo, AL Apolinário Jr, KA Agüero Computer Graphics Forum, 2019 | 4 | 2019 |
Improved point clouds from a heritage artifact depth low-cost acquisition PO Raimundo, KP Apaza-Agüero Revista Brasileira de Computação Aplicada 12 (1), 84-94, 2020 | 2 | 2020 |
Hard shadow anti-aliasing for spot lights In a game engine MC de Farias Macedo, AV Teixeira, ALA Júnior, KA Agüero 2017 16th Brazilian Symposium on Computer Games and Digital Entertainment …, 2017 | 2 | 2017 |
Real-time 3D position-based dynamics simulation for hydrographic printing L Thomas, KA Agüero, AL Apolinário 2020 33rd SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI), 23-30, 2020 | 1 | 2020 |
Optimized Visibility Functions for Revectorization-Based Shadow Mapping MCF Macedo, AL Apolinário, KA Agüero arXiv preprint arXiv:1711.07793, 2017 | 1 | 2017 |
Improved low-cost 3D reconstruction pipeline by merging data from different color and depth cameras EA da Silva, KP Apaza-Agüero Revista Brasileira de Computação Aplicada 14 (2), 56-66, 2022 | | 2022 |
Reconstrução 3D de Objetos com Kinect e Câmera Digital DSA Loura, YMA de Oliveira, PO Raimundo, KPA Agüero Revista Eletrônica de Iniciação Científica em Computação 16 (6), 2018 | | 2018 |
SIBGRAPI 2020 FA Faria, G Carneiro, FR Cordeiro, LN Alegre, L Thomas, KA Agüero | | |