Oynarken tasarlamak: Dijital tasarim oyunlari G Catak Sigma 3, 385-391, 2011 | 18 | 2011 |
Comparison of VR and Desktop Game User Experience in a Puzzle Game:“Keep Talking and Nobody Explodes” Mİ BERKMAN, G ÇATAK, MÇ EREMEKTAR AJIT-e: Bilişim Teknolojileri Online Dergisi 11 (42), 180-204, 0 | 17 | |
Why games are fun? The reward system in the human brain M Balkaya, G Catak Gamer Psychology and Behavior, 21-38, 2016 | 14 | 2016 |
Interactive Storytelling: 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings H Koenitz, TI Sezen, G Ferri, M Haahr, D Sezen, G Çatak Springer, 2013 | 9 | 2013 |
Interactive storytelling H Koenitz, TI Sezen, G Ferri, M Haahr, D Sezen, G C̨atak 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9 …, 2013 | 9* | 2013 |
Acoustic Labyrinth: Validation of a Game-Based Heart Auscultation Educational Tool. ZN Coskun, T Adiguzel, G Çatak World Journal on Educational Technology: Current Issues 11 (4), 245-256, 2019 | 8 | 2019 |
Bilgisayar oyunlarında mimarinin kullanımı G Çatak | 8 | 2003 |
A Guideline Study For Designing Virtual Reality Games G ÇATAK, SZ MASALCI, S ŞENYER AJIT-e: Bilişim Teknolojileri Online Dergisi 11 (43), 12-36, 0 | 8 | |
Explorations in player motivations: Gamer profiles B Bostan, G Catak Gamer psychology and behavior, 137-153, 2016 | 7 | 2016 |
Designing a CAD-Enriched Empathy Game to Raise Awareness About Universal Design Principles: A Case Study Ç Tüker, G Çatak Game User Experience And Player-Centered Design, 327-346, 2020 | 6 | 2020 |
Worldbuilding Components and Transmedial Extensions of Computer Role-Playing Games B Bostan, B Tinli, G Çatak Kültür ve İletişim 23 (45), 273-295, 0 | 5* | |
Game Co-design with and for Refugees: An Intercultural Approach G Çatak, J Himmelstein, C Islas Sedano, D Schneider, N Szilas, J Smed, ... Kultur und Informatik: Reality and Virtuality, 2017 | 2 | 2017 |
GAMEHIGHED Initial Report: Output 1: Initial Research & Analysis Report. Higher-ed Programmes for Careers in Game Design & Development (2019–2022) G Çatak, B Bostan, Ç Aker, E Akan, J Gemrot, L Kolek, P Barák, ... Kazimierz Wielki University, 2020 | 1 | 2020 |
Exploring Experiential Spaces in Video Games: Case Studies of Papers, Please, Beholder, and Mirror’s Edge SG Çavuşoğlu, G Çatak Game User Experience And Player-Centered Design, 409-434, 2020 | | 2020 |
Interactive Storytelling: Proceedings of 6th International Conference, ICIDS 2013 H Koenitz, TI Sezen, G Ferri, M Haahr, D Sezen, G C̨atak 6th International Conference on Interactive Digital Storytelling, 2013 | | 2013 |
CLAIMING VISUAL LITERACY: BASIC DESIGN AS A SUBJECT IN VISUAL COMMUNICATION STUDIES G ÇATAK | | |
Interactive Storytelling HKTI Sezen, GFMH DigdemSezen, G Çatak | | |