Leveraging mobile games for place-based language learning CL Holden, JM Sykes International Journal of Game Based Learning 1 (2), 1-18, 2011 | 352 | 2011 |
Wherever you go, there you are: Place-based augmented reality games for learning K Squire, M Jan, J Matthews, M Wagler, J Martin, B DeVane, C Holden The design and use of simulation computer games in education 265, 2007 | 93 | 2007 |
Chapter 7. Complex L2 pragmatic feedback via place-based mobile games CL Holden, JM Sykes Technology in interlanguage pragmatics research and teaching, 155-183, 2013 | 65 | 2013 |
Mentira: Prototyping language-based locative gameplay C Holden, J Sykes Mobile media learning: Amazing uses of mobile devices for learning, 111-130, 2012 | 62 | 2012 |
10 Communities: Exploring Digital Games and Social Networking JM Sykes, CL Holden, SWP Knight Engaging language learners through CALL, 353, 2011 | 34 | 2011 |
The local games lab ABQ: Homegrown augmented reality C Holden TechTrends 58 (1), 42-48, 2014 | 27 | 2014 |
Mobile Media Learning: Innovation and Inspiration C Holden, S Dikkers, J Martin, BE Litts ETC Press, 2015 | 23* | 2015 |
ARIS: An open-source platform for widespread mobile augmented reality experimentation CL Holden, DJ Gagnon, BK Litts, G Smith Technology platform innovations and forthcoming trends in ubiquitous …, 2014 | 22 | 2014 |
Sick at South Shore Beach: A place-based augmented reality game as a framework for building evidence-based arguments J Mathews, C Holden, M Jan, J Martin International Society of the Learning Sciences, Inc., 2008 | 20 | 2008 |
ARIS: augmented reality for interactive storytelling C Holden Mobile Media Learning, 68-83, 2015 | 19 | 2015 |
Does proof prove? Students’ emerging beliefs about generality and proof in middle school K Bieda, C Holden, E Knuth Proceedings of the twenty-eighth annual meeting of the North American …, 2006 | 17 | 2006 |
Place-based mobile games for pragmatics Learning C Holden, J Sykes Technology in interlanguage pragmatics research and teaching, 1-15, 2013 | 13 | 2013 |
The design and play of geogames as place-based education J Mathews, C Holden Geogames and geoplay: game-based approaches to the analysis of geo …, 2018 | 5 | 2018 |
ARIS DJ Gagnon, P Dougherty, M Tolly, C Holden, E Lang, S Gagnon, ... The University of Wisconsin-Madison, 2010 | 5 | 2010 |
Designing an augmented reality game-based curriculum M Jan, J Mathews, C Holden, J Martin International Society of the Learning Sciences, Inc., 2008 | 5 | 2008 |
Mod 4 Galois representations and elliptic curves C Holden Proceedings of the American Mathematical Society 136 (1), 31-39, 2008 | 4 | 2008 |
Tensions of growth in collegiate esports: legitimacy, affinity spaces, and UNM esports MR Bailon, CL Holden Esports Research and Its Integration in Education, 229-243, 2021 | 3 | 2021 |
Mobile learning classroom practices and integration S Dikkers, J Mathews, BK Litts, C Holden Meaningfull Play 2012 Conference, 2012 | 3 | 2012 |
When, where, and how: practical considerations when designing your own mobile media learning J Martin, S Dikkers, B Litts, C Holden Mobile Media Learning 27, 2015 | 2 | 2015 |
Restructuring activity and place: augmented reality games on handhelds J Martin, J Mathews, M Jan, C Holden International Society of the Learning Sciences, Inc., 2008 | 2 | 2008 |