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Zackary P. T. Sin
Tytuł
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Towards an edu-metaverse of knowledge: Immersive exploration of university courses
ZPT Sin, Y Jia, ACH Wu, ID Zhao, RC Li, PHF Ng, X Huang, G Baciu, ...
IEEE Transactions on Learning Technologies, 2023
372023
Smart work injury management (SWIM) system: artificial intelligence in work disability management
ASK Cheng, PHF Ng, ZPT Sin, SHS Lai, SW Law
Journal of Occupational Rehabilitation 30, 354-361, 2020
162020
From classroom to metaverse: a study on gamified constructivist teaching in higher education
PHF Ng, PQ Chen, ZPT Sin, Y Jia, RC Li, G Baciu, J Cao, Q Li
International conference on web-based learning, 92-106, 2023
112023
Smart work injury management (SWIM) system: a machine learning approach for the prediction of sick leave and rehabilitation plan
PHF Ng, PQ Chen, ZPT Sin, SHS Lai, ASK Cheng
Bioengineering 10 (2), 172, 2023
92023
Kcube: A knowledge graph university curriculum framework for student advising and career planning
Q Li, G Baciu, J Cao, X Huang, RC Li, PHF Ng, J Dong, Q Zhang, ZPT Sin, ...
International Conference on Blended Learning, 358-369, 2022
72022
Planetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox
ZPT Sin, PHF Ng, SCK Shiu, F Chung
2017 IEEE Global Engineering Education Conference (EDUCON), 1644-1653, 2017
72017
Towards a metaverse of knowledge: a constructivist proposition on immersive learning and visual literacy
ZPT Sin, ID Zhao, ACH Wu, RC Li, PHF Ng, X Huang, G Baciu, J Cao, Q Li
International Conference on Web-Based Learning, 214-225, 2022
52022
Fast and lightweight path guiding algorithm on GPU
J Kim, YM Kim
The Eurographics Association, 2021
52021
Stuffed toy as an appealing tangible interface for children
ZPT Sin, PHF Ng, HV Leong
2021 IEEE International Symposium on Multimedia (ISM), 75-78, 2021
42021
Planetary marching cubes: A marching cubes algorithm for spherical space
ZPT Sin, PHF Ng
Proceedings of the 2018 2nd International Conference on Video and Image …, 2018
42018
Neural Proxy: Empowering Neural Volume Rendering for Animation
PTZ Sin, PHF Ng, HV Leong
Pacific Graphics (conference), 2021
32021
2D character animating networks: bringing static characters to move via motion transfer
ZPT Sin, PHF Ng, SCK Shiu, F Chung, HV Leong
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, 196-203, 2019
32019
Knowledge-Graph-Driven Mind Mapping for Immersive Collaborative Learning: A Pilot Study in Edu-Metaverse
Y Jia, XE Wang, ZPT Sin, C Li, PHF Ng, X Huang, G Baciu, J Cao, Q Li
IEEE Transactions on Learning Technologies, 2024
22024
illumotion: An Optical-illusion-based VR Locomotion Technique for Long-Distance 3D Movement
ZPT Sin, Y Jia, RC Li, HV Leong, Q Li, PHF Ng
2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 924-934, 2024
22024
Nerfahedron: A primitive for animatable neural rendering with interactive speed
ZPT Sin, PHF Ng, HV Leong
Proceedings of the ACM on Computer Graphics and Interactive Techniques 6 (1 …, 2023
22023
Tracking Stuffed Toy for Naturally Mapped Interactive Play via a Soft-Pose Estimator
ZPT Sin, PQ Chen, PHF Ng, HV Leong
Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-25, 2022
22022
NivTA: Towards a Naturally Interactable Edu-Metaverse Teaching Assistant for CAVE
Y Jia, ZPT Sin, XE Wang, C Li, PHF Ng, X Huang, J Dong, Y Wang, ...
2024 IEEE International Conference on Metaverse Computing, Networking, and …, 2024
12024
Improving Chinese Reading Comprehensions of Dyslexic Children via VR Reading: A Step Towards Tackling Dyslexia with Top-Down Teaching
BCY Fu, ZPT Sin, PHF Ng, A Cheng-Lai
Advances in Visual Computing: 15th International Symposium, ISVC 2020, San …, 2020
12020
Can You Move These Over There? An LLM-based VR Mover for Supporting Object Manipulation
XE Wang, Z Sin, Y Jia, D Archer, WHY Fong, Q Li, C Li
arXiv preprint arXiv:2502.02201, 2025
2025
Traceable teleportation: Improving spatial learning in virtual locomotion
Y Jia, ZPT Sin, C Li, PHF Ng, X Huang, G Baciu, J Cao, Q Li
International Journal of Human-Computer Studies 194, 103399, 2025
2025
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