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Thomas Tregel
Thomas Tregel
TU Darmstadt, Multimedia Communication Lab - KOM
Email confirmado em kom.tu-darmstadt.de
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Citado por
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Ano
Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review
A Garcia-Agundez, AK Folkerts, R Konrad, P Caserman, T Tregel, ...
Journal of neuroengineering and rehabilitation 16 (1), 1-17, 2019
2262019
Geodata classification for automatic content creation in location-based games
T Tregel, L Raymann, S Göbel, R Steinmetz
Serious Games: Third Joint International Conference, JCSG 2017, Valencia …, 2017
342017
Virtually (re) constructed reality: the representation of physical space in commercial location-based games
M Baer, T Tregel, S Laato, H Söbke
Proceedings of the 25th International Academic Mindtrek Conference, 9-22, 2022
182022
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings
S Göbel, A Garcia-Agundez, T Tregel, M Ma, JB Hauge, M Oliveira, ...
Springer, 2018
172018
Cheating Automatic Short Answer Grading with the Adversarial Usage of Adjectives and Adverbs
A Filighera, S Ochs, T Steuer, T Tregel
International Journal of Artificial Intelligence in Education, 1-31, 2023
162023
Into the Unown: Improving location-based gamified crowdsourcing solutions for geo data gathering
S Laato, T Tregel
Entertainment Computing 46, 100575, 2023
132023
Towards Generating Counterfactual Examples as Automatic Short Answer Feedback
A Filighera, J Tschesche, T Steuer, T Tregel, L Wernet
Artificial Intelligence in Education: 23rd International Conference, AIED …, 2022
122022
Investigating Educational and Noneducational Answer Selection for Educational Question Generation
T Steuer, A Filighera, T Tregel
IEEE Access 10, 63522-63531, 2022
122022
Costs to compete-analyzing pay to win aspects in current games
T Tregel, MC Schwab, TTL Nguyen, PN Müller, S Göbel
Serious Games: Joint International Conference, JCSG 2020, Stoke-on-Trent, UK …, 2020
122020
Analyzing Game-Based Training Methods for Selected Esports Titles in Competitive Gaming
T Tregel, T Sarpe-Tudoran, PN Müller, S Göbel
Serious Games: Joint International Conference, JCSG 2021, Virtual Event …, 2021
112021
Where's Pikachu: Route Optimization in Location-Based Games
T Tregel, P Müller, S Göbel, R Steinmetz
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
112018
Educational Automatic Question Generation Improves Reading Comprehension in Non-native Speakers: A Learner-Centric Case Study
T Steuer, A Filighera, T Tregel, A Miede
Frontiers in Artificial Intelligence 5, 2022
102022
Looking for Charizard: applying the orienteering problem to location-based games
T Tregel, PN Müller, S Göbel, R Steinmetz
The Visual Computer 37, 31-45, 2021
72021
Predicting functional performance via classification of lower extremity strength in older adults with exergame-collected data
H Becker, A Garcia-Agundez, PN Müller, T Tregel, A Miede, S Göbel
Journal of NeuroEngineering and Rehabilitation 17 (1), 1-8, 2020
62020
Flex your muscles: EMG-based serious game controls
PN Müller, P Achenbach, AM Kleebe, JU Schmitt, U Lehmann, T Tregel, ...
Serious Games: Joint International Conference, JCSG 2020, Stoke-on-Trent, UK …, 2020
62020
Examining approaches for mobility detection through smartphone sensors
T Tregel, A Gilbert, R Konrad, P Schäfer, S Göbel
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018
62018
Match Our Cities: Cross-Location-Based Games to Enable Simultaneous Multiplayer
T Tregel, L Raymann, S Gobel
IEEE Transactions on Games, 2022
52022
Rock beats Scissor: SVM based gesture recognition with data gloves
P Achenbach, PN Müller, TA Wach, T Tregel, S Göbel
2021 IEEE International Conference on Pervasive Computing and Communications …, 2021
52021
Rapid prototyping for multiplayer serious games
C Reuter, T Tregel, F Mehm, S Göbel, R Steinmetz
Proceedings of the 8th European Conference on Games Based Learning, Reading …, 2014
52014
Physical exercise quality assessment using wearable sensors
PN Müller, F Rauterberg, P Achenbach, T Tregel, S Göbel
Serious Games: Joint International Conference, JCSG 2021, Virtual Event …, 2021
42021
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Artigos 1–20