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Luis Ferreira
Titlu
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User experience of interactive technologies for people with dementia: comparative observational study
LDA Ferreira, H Ferreira, S Cavaco, M Cameirão, SB i Badia
JMIR serious games 8 (3), e17565, 2020
142020
Feasibility study of an augmented reality system for people with dementia
LD Andrade Ferreira, S Cavaco, S Bermúdez i Badia
The Eurographics Association, 2018
132018
NeuroAIreh@ b: an artificial intelligence-based methodology for personalized and adaptive neurorehabilitation
AL Faria, Y Almeida, D Branco, J Câmara, M Cameirão, L Ferreira, ...
Frontiers in Neurology 14, 1258323, 2024
122024
A usability study with healthcare professionals of a customizable framework for reminiscence and music based cognitive activities for people with dementia
L Ferreira, S Cavaco, SB Badia
Proceedings of the 23rd Pan-Hellenic Conference on Informatics, 16-23, 2019
112019
Music-based assistive feedback system for the exploration of virtual environments in individuals with dementia
LDA Ferreira, MS Cameirão, SB i Badia
2017 International Conference on Virtual Rehabilitation (ICVR), 1-7, 2017
102017
Yasmine’s adventures: an interactive urban experience exploring the sociocultural potential of digital entertainment
V Nisi, M Dionisio, J Hanna, L Ferreira, N Nunes
Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015
72015
Feasibility, acceptability, and preliminary impact of full-body interaction on computerized cognitive training based on instrumental activities of daily living: a pilot …
J Câmara, L Ferreira, AL Faria, M Vilar, S Bermúdez i Badia
Games for Health Journal 11 (6), 435-446, 2022
52022
Customizing a cognitive stimulation program for individuals with dementia through a participatory design approach
M Spínola, J Câmara, L Ferreira, AL Faria, SB Badia
Applied Sciences 12 (22), 11612, 2022
52022
Musiquence: a framework to customize music and reminiscence cognitive stimulation activities for the dementia population
LDA Ferreira, S Cavaco, SB i Badia
2019 5th Experiment International Conference (exp. at'19), 359-364, 2019
52019
Usability evaluation of cognitive training with the NeuroAIreh@ b platform: preliminary results of an ongoing pilot study
T Paulino, J Câmara, D Branco, L Ferreira, M Spínola, A Faria, ...
14th International Conference of Disability, Virtual Reality & Associated …, 2022
42022
Feasibility of Pitch and Rhythm Musical Distortions as Cueing Method for People with Dementia in AR Cognitive Stimulation Tasks
L Ferreira, M Spínola, J Câmara, SB i Badia, S Cavaco
2021 IEEE 9th International Conference on Serious Games and Applications for …, 2021
42021
Musiquence–Design, Implementation and Validation of a Customizable Music and Reminiscence Cognitive Stimulation Platform for People with Dementia
LDA Ferreira
PQDT-Global, 2020
42020
Impact of Combined Music and Reminiscence Cognitive Stimulation in Dementia: A Longitudinal Pilot Study Using Musiquence
L Ferreira, M Spínola, S Cavaco, S Bermúdez I Badia
International Conference on ICT for Health, Accessibility and Wellbeing, 51-64, 2022
12022
Cognitive training involving simulations of instrumental activities of daily living following acquired brain injury: a pilot study with the NeuroAIreh@ b platform
J Câmara, T Paulino, M Spínola, D Branco, MS Cameirão, AL Faria, ...
ICDVRAT, 2022
12022
Treino cognitivo no pós-avc: um estudo-piloto com a plataforma neuroaireh@ b
J Câmara, T Paulino, M Spínola, D Branco, M Cameirão, AL Faria, ...
Sociedade Portuguesa de Psicologia da Saúde, 2022
12022
Musiquence: a serious game customization system for dementia
LDA Ferreira, S Cavaco, SB i Badia
2019 5th Experiment International Conference (exp. at'19), 247-248, 2019
12019
Harnessing music and reminiscence approaches to personalize serious games for people with dementia: a randomized controlled trial
PB Fernandes, LA Ferreira, SB i Badia, AL Faria
2024 IEEE 12th International Conference on Serious Games and Applications …, 2024
2024
Development of a new motor coordination test for the upper limb: preliminary usability study and correlation with the Box and Blocks Test and Tapping Test
YF Moniz, HB Campos, L de Almeida Moura, SRMDS Boschi, ...
2024 IEEE 12th International Conference on Serious Games and Applications …, 2024
2024
Psyment: advancing digital transformation in psychological assessments and diagnosis for healthcare facilities and organizations
B Rodrigues, E Freitas, A Romão, L Ferreira
Journal of Entrepreneurial Researchers 2 (1), 088–096-088–096, 2024
2024
Ethical navigation in the development of healthcare digital applications. Reflecting on a case study from the DC4DM Learning Lab on Madeira Island
LDA Ferreira, V Vezzani, C Cerretti
Journal of Entrepreneurial Researchers 2 (1), 049–069-049–069, 2024
2024
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