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Jose Luis David Bonilla Carranza
Jose Luis David Bonilla Carranza
Profesor del Departamento de Innovación Basada en la Información y el Conocimiento, CUCEI, UDG
Adresă de e-mail confirmată pe academicos.udg.mx - Pagina de pornire
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ChatGPT: La inteligencia artificial como herramienta de apoyo al desarrollo de las competencias STEM en los procesos de aprendizaje de los estudiantes
YR Almazán, EF Parra-González, KA Zurita-Aguilar, JM Miranda, ...
ReCIBE, Revista electrónica de Computación, Informática, Biomédica y …, 2023
182023
Proposal of a model for the development of labor competencies based on serious games in the context of Industry 4.0
M Contreras, D Bonilla, A Peña Pérez Negrón
Trends and Applications in Software Engineering: Proceedings of the 7th …, 2019
122019
Videogame development training approach: A Virtual Reality and open-source perspective.
DB Carranza, APP Negrón, M Contreras
J. Univers. Comput. Sci. 27 (2), 152-169, 2021
92021
A Serious Game Proposal to Reinforce Reading Comprehension in Scholars
LA Hernández Rentería, A Ramírez Lujano, M Contreras Davito, ...
Iberoamerican Workshop on Human-Computer Interaction, 30-41, 2019
82019
Towards the evaluation of relevant interaction styles for software developers
APP Negrón, M Muñoz, DB Carranza, N Rangel
New Perspectives in Software Engineering: Proceedings of the 10th …, 2022
52022
Cutting-Edge Technology for Video Games
A Peña Pérez Negrón, D Bonilla Carranza, J Berumen Mora
New Perspectives in Software Engineering: Proceedings of the 9th …, 2021
52021
Saving the Word: A serious game to improve kids reading skills
JCL Casillas, KM Valdéz, SRF López, D Canto, DB Carranza, ...
2021 Mexican International Conference on Computer Science (ENC), 1-4, 2021
42021
Diseño de videojuegos para el análisis de habilidades personales
APP Negrón, DB Carranza, M Muñoz, R Aguilar
Revista Ibérica de Sistemas e Tecnologias de Informação, 22-36, 2023
32023
Teaching approach for the development of virtual reality videogames
DB Carranza, APP Negrón, M Contreras
Trends and Applications in Software Engineering: Proceedings of the 8th …, 2020
32020
Video game development process for soft skills analysis
APP Negrón, DB Carranza, M Muñoz
International Conference on Software Process Improvement, 99-112, 2022
22022
EEG data modeling for brain connectivity estimation in 3D graphs
A Espinoza-Valdez, APP Negrón, RA Salido-Ruiz, DB Carranza
New Perspectives in Software Engineering: Proceedings of the 9th …, 2021
22021
Un juego serio para la comprensión de lectura en escuelas primarias A serious game to support comprehension reading in elementary school students
DB Carranza, JCL Casillas, APP Negrón
2
Logic-Driven Learning: An Interactive Video Game to Foster Software Engineering
DB Carranza, APP Negrón, M Muñoz
2023 Mexican International Conference on Computer Science (ENC), 1-5, 2023
12023
Adaptación al uso tecnología en el ámbito educativo durante la pandemia derivada del COVID-19 en México
APP Negrón, C Giovanella, A Espinoza-Valdez, M Muñoz, DB Carranza, ...
ReCIBE, Revista electrónica de Computación, Informática, Biomédica y …, 2021
12021
Mejora del aprendizaje basado en la lógica: aplicación de GUESS-18 para la evaluación de la experiencia del usuario
DB Carranza, APP Negrón, M Muñoz
Revista Perspectivas 6 (2), 2024
2024
A Comparative Study of Soft Skills Evaluation for Software Developers Using Video Games
A Peña Pérez Negrón, M Muñoz, D Bonilla Carranza
New Perspectives in Software Engineering, 189-200, 2024
2024
The Future of Gaming: How Artificial Intelligence is Revolutionizing the Industry
D Gomez-Alvarez, M Lopez-Franco, DB Carranza, C Lopez-Franco, ...
ReCIBE, Revista electrónica de Computación, Informática, Biomédica y …, 2024
2024
Introduction to Videogame Development with Open-Source Software in GODOT
JLDB Carranza, APP Negrón
2023 12th International Conference On Software Process Improvement (CIMPS …, 2023
2023
Application of Psychological Research Methods in Video Game Design
APP Negrón, JLDB Carranza, MVC Santillán
2023 12th International Conference On Software Process Improvement (CIMPS …, 2023
2023
RehabGame: A Hand Exoskeleton and Video Game Interface for Home Rehabilitation
DB Carranza, APP Negrón, M Pérez-Cisneros, L Castañeda, ...
2023 IEEE EMBS R9 Conference, 01-04, 2023
2023
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