The metaverse for healthcare: trends, applications, and future directions of digital therapeutics for urology EJ Kim, JY Kim International Neurourology Journal 27 (Suppl 1), S3, 2023 | 33 | 2023 |
Development and evaluation of an artificial intelligence–based cognitive exercise game: A pilot study SJ Eun, EJ Kim, JY Kim Journal of environmental and public health 2022 (1), 4403976, 2022 | 31 | 2022 |
Artificial intelligence-based personalized serious game for enhancing the physical and cognitive abilities of the elderly SJ Eun, EJ Kim, JY Kim Future Generation Computer Systems 141, 713-722, 2023 | 25 | 2023 |
Exploring the online news trends of the metaverse in South Korea: A data-mining-driven semantic network analysis EJ Kim, JY Kim Sustainability 15 (23), 16279, 2023 | 14 | 2023 |
증강현실 관광 가이드 앱의 속성이 관광객의 몰입, 경험, 이용의도에 미치는 영향 김은정, 송니은 한국콘텐츠학회논문지 22 (2), 487-500, 2022 | 7 | 2022 |
Big data analysis of the impact of COVID-19 on digital game industrial sustainability in South Korea JC Na, EJ Kim, JY Kim Plos one 17 (12), e0278467, 2022 | 6 | 2022 |
Unveiling metaverse social trends: Analysing big data regarding online sports news with LDA-based topic modelling JC Na, EJ Kim, JY Kim Revista de Psicología del Deporte (Journal of Sport Psychology) 33 (1), 115-125, 2024 | 4 | 2024 |
Emerging trends in artificial intelligence-based urological imaging technologies and practical applications HS Kim, EJ Kim, JY Kim International Neurourology Journal 27 (Suppl 2), S73, 2023 | 4 | 2023 |
Effects of AR Tourguide Application on Tourist Flow, Experiences, and Usage Intention EJ Kim, NE Song The Journal of the Korea Contents Association 22 (2), 487-500, 2022 | 3 | 2022 |
A Modelling Study on Visitor Usage Intentions with AR-Based Content for Sports Venues NE Song, EJ Kim Revista de Psicología del Deporte (Journal of Sport Psychology) 33 (1), 139-152, 2024 | 2 | 2024 |
How Chinese media addresses esports issues: A text mining comparative analysis of online news and viewers’ comments on the Hangzhou Asian Games L Cui, EJ Kim, JY Kim Electronics 12 (24), 4961, 2023 | 2 | 2023 |
The optimal color space for realistic color reproduction in virtual reality content design HS Kim, EJ Kim, JY Kim Electronics 12 (22), 4630, 2023 | 2 | 2023 |
가상현실 게임의 몰입 요소 분석 연구 김은정김정윤 차세대융합정보서비스기술학회 12 (4), 479-490, 2023 | 2 | 2023 |
Exploring large language models and the metaverse for urologic applications: potential, challenges, and the path forward HJ Park, EJ Kim, JY Kim International Neurourology Journal 28 (Suppl 2), S65, 2024 | 1 | 2024 |
Serious games as a therapeutic tool in pediatric urology: a review of current applications and future directions HJ Park, EJ Kim, JY Kim International Neurourology Journal 28 (3), 185, 2024 | 1 | 2024 |
순정과 SF 의 조우-1990 년대 SF 순정만화 속 비인간 타자들 김은정 대중서사연구 29 (3), 11-38, 2023 | 1 | 2023 |
Exploring User Engagement in AR Games: Healthy Pleasures and Remote Interactions in Pikmin Bloom EJK So-Jin Lee Journal of Digital Media & Culture Technology 4 (2), 95-106, 2024 | | 2024 |
AI 버추얼 인플루언서의 적합성과 제어주체가 친환경 소비에 미치는 영향 송니은김은정 Journal of Digital Art Engineering & Multimedia 11 (3), 413-425, 2024 | | 2024 |
Strategic Development of the Game Industry in Jeollanam-do: Regional Competitiveness and Talent Cultivation EJ Kim, JY Kim 한국컴퓨터게임학회 논문지 37 (3), 1-11, 2024 | | 2024 |
Player-Character Dynamics in Successful Korean Subculture Games in Goddess of Victory: Nikke and Blue Archive EJ Kim Journal of Digital Media & Culture Technology 4 (1), 61-72, 2024 | | 2024 |