When gamification spoils your learning: A qualitative case study of gamification misuse in a language-learning app R Hadi Mogavi, B Guo, Y Zhang, EU Haq, P Hui, X Ma Proceedings of the Ninth ACM Conference on Learning@ Scale, 175-188, 2022 | 34 | 2022 |
What do users think of promotional gamification schemes? a qualitative case study in a question answering website R Hadi Mogavi, Y Zhang, EU Haq, Y Wu, P Hui, X Ma Proceedings of the ACM on Human-Computer Interaction 6 (CSCW2), 1-34, 2022 | 14 | 2022 |
Exploring the effects of self-mockery to improve task-oriented chatbot’s social intelligence C Liu, S Zhou, Y Zhang, D Liu, Z Peng, X Ma Proceedings of the 2022 ACM Designing Interactive Systems Conference, 1315-1329, 2022 | 6 | 2022 |
DiscipLink: Unfolding Interdisciplinary Information Seeking Process via Human-AI Co-Exploration C Zheng, Y Zhang, Z Huang, C Shi, M Xu, X Ma Proceedings of the 37th Annual ACM Symposium on User Interface Software and …, 2024 | 2 | 2024 |
Sharing Frissons among Online Video Viewers: Exploring the Design of Affective Communication for Aesthetic Chills Z Huang, X Cao, Y Zhang, X Ma Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-19, 2024 | 2 | 2024 |
CoKnowledge: Supporting Assimilation of Time-synced Collective Knowledge in Online Science Videos Y Zhang, Y Wang, X Wang, C He, C Huang, X Ma arXiv preprint arXiv:2502.03767, 2025 | | 2025 |
Be There, Be Together, Be Streamed! AR Scenic Live-Streaming for an Interactive and Collective Experience Z Huang, Z Xu, Y Zhang, C Liu, Y Zhao, C Shi, JC Zhao, X Ma 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2024 | | 2024 |