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Tracy Fullerton
Tracy Fullerton
Professor, USC Games, University of Southern California
Подтвержден адрес электронной почты в домене cinema.usc.edu - Главная страница
Название
Процитировано
Процитировано
Год
Game design workshop: a playcentric approach to creating innovative games
T Fullerton
CRC press, 2014
27862014
Game design workshop: Designing, prototyping, & playtesting games
T Fullerton, C Swain, S Hoffman
CRC Press, 2004
7032004
The hegemony of play
J Fron, T Fullerton, JF Morie, C Pearce
Proceedings of DiGRA 2007 Conference: Situated Play, 2007
3562007
Playing dress-up: Costumes, roleplay and imagination
J Fron, T Fullerton, JF Morie, C Pearce
Philosophy of computer games, 24-27, 2007
1162007
Documentary games: Putting the player in the path of history
T Fullerton
Playing the past: History and nostalgia in video games, 215-238, 2008
1072008
Getting girls into the game: Towards a ‘virtuous cycle’
T Fullerton, J Fron, C Pearce, J Morie
Beyond Barbie and Mortal Kombat: New perspectives on gender and gaming, 161-176, 2008
882008
Sustainable play: Toward a new games movement for the digital age
C Pearce, T Fullerton, J Fron, JF Morie
Games and Culture 2 (3), 261-278, 2007
582007
That cloud game: dreaming (and doing) innovative game design
T Fullerton, J Chen, K Santiago, E Nelson, V Diamante, A Meyers, G Song, ...
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 51-59, 2006
562006
A game of one’s own: Towards a new gendered poetics of digital space
T Fullerton, JF Morie, C Pearce
Proceedings DAC, 2007
542007
Play-centric games education
T Fullerton
Computer 39 (6), 36-42, 2006
322006
Postsecondary play: The role of games and social media in higher education
WG Tierney, ZB Corwin, T Fullerton, G Ragusa
JHU Press, 2014
292014
A playcentric approach to creating innovative games
T Fullerton
Game Design Workshop, 2008
192008
Improving player choices
T Fullerton, C Swain, S Hoffman
Gamasutra. Retrieved December 15, 2015, 2004
172004
Reflections on the night journey: An experimental video game
T Fullerton
Kritische Berichte: The Ludic Society-The Relevance of Videogames, Print, 2009
122009
Designing history: the path to participation nation
T Fullerton, LM Malamed, N Sharkasi, J Vigil
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 7-14, 2009
102009
A reality game to cross disciplines: Fostering networks and collaboration
B Stokes, J Watson, T Fullerton, S Wiscombe
Proceedings of DiGRA 2013 Conference, 2013
92013
Chapter 3-working with formal elements
T Fullerton, C Swain
Game Design Workshop,, 49-85, 2008
92008
The play’s the thing: Practicing play as community foundation and design technique
T Fullerton
Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play, 2005
82005
Walden, a game EDU
T Fullerton
62022
Mindful Gaming: User Experiences with Headspace and Walden, a Game
M Hamilton, B DiSalvo, T Fullerton
International Conference on Human-Computer Interaction, 3-19, 2021
62021
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Статьи 1–20