Accessible interactive maps for visually impaired users J Ducasse, AM Brock, C Jouffrais Mobility of Visually Impaired People: Fundamentals and ICT Assistive …, 2018 | 142 | 2018 |
Tangible Reels: Construction and Exploration of Tangible Maps by Visually Impaired Users J Ducasse, M Macé, M Serrano, C Jouffrais CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing …, 2016 | 73 | 2016 |
Educational augmented reality games M Weerasinghe, A Quigley, J Ducasse, K Čopič Pucihar, M Kljun Augmented reality games II: The gamification of education, medicine and art …, 2024 | 40 | 2024 |
Augmented reality for outdoor environmental education J Ducasse Augmented reality in education: A new technology for teaching and learning …, 2020 | 31 | 2020 |
Botmap: Non-visual panning and zooming with an actuated tabletop tangible interface J Ducasse, M Macé, B Oriola, C Jouffrais ACM Transactions on Computer-Human Interaction (TOCHI) 25 (4), 1-42, 2018 | 29 | 2018 |
Interactive web documentaries: A case study of audience reception and user engagement on iOtok J Ducasse, M Kljun, K Čopič Pucihar International Journal of Human–Computer Interaction 36 (16), 1558-1584, 2020 | 27 | 2020 |
Augmentation not duplication: considerations for the design of digitally M Kljun, KČ Pucihar, J Alexander, M Weerasinghe, C Campos, J Ducasse, ... Augmented Comic Books. In Proceedings of the 2019 CHI Conference on Human …, 2019 | 22 | 2019 |
From open geographical data to tangible maps: improving the accessibility of maps for visually impaired people J Ducasse, MJM Macé, C Jouffrais GeoVIS'15-ISPRS Geospatial Week (GeoVIS 2015), pp. 517-523, 2015 | 21 | 2015 |
Augmentation not duplication: Considerations for the design of digitally-augmented comic books M Kljun, KČ Pucihar, J Alexander, M Weerasinghe, C Campos, J Ducasse, ... Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 12 | 2019 |
Mobility of Visually Impaired People J Ducasse, AM Brock, C Jouffrais Springer, 2018 | 8 | 2018 |
Exploring the future building: representational effects on projecting oneself into the future office space M Weerasinghe, K Čopič Pucihar, J Ducasse, A Quigley, A Toniolo, ... Virtual Reality 27 (1), 51-70, 2023 | 7 | 2023 |
Playful ambient augmented reality systems to improve people’s well-being J Ducasse, M Kljun, K Čopič Pucihar Augmented Reality Games II: The Gamification of Education, Medicine and Art …, 2019 | 6 | 2019 |
Augmented imagination: creating immersive and playful reading experiences C Campos, J Ducasse, K Čopič Pucihar, V Geroimenko, M Kljun Augmented Reality Games II: The Gamification of Education, Medicine and Art …, 2024 | 5 | 2024 |
Les nouvelles technologies pour les apprentissages spatiaux chez les personnes déficientes visuelles MJM Macé, S Bardot, A Brock, E Brulé, J Ducasse, S Giraud, B Oriola, ... ANAE Approche neuropsychologique des apprentissages chez l'enfant 31 (159 …, 2019 | 5* | 2019 |
The FlexiBoard: tangible and tactile graphics for people with vision impairments M Raynal, J Ducasse, MJM Macé, B Oriola, C Jouffrais Multimodal Technologies and Interaction 8 (3), 17, 2024 | 4 | 2024 |
Interactive web documentaries: A case study of video viewing behaviour on iOtok J Ducasse, M Kljun, NT Attygalle, KČ Pucihar International Journal of Human–Computer Interaction 38 (10), 949-972, 2022 | 4 | 2022 |
Tabletop tangible maps and diagrams for visually impaired users J Ducasse University of Toulouse, 2017 | 4 | 2017 |
Évaluation d’un dispositif audio-tangible pour l’apprentissage spatial chez les enfants déficients visuels J Mulet, L Dimitrov, A Bartolucci, M Raynal, V Tartas, J Ducasse, ... 11ème conférence de l'IFRATH sur les technologies d'assistance: Technologies …, 2020 | 3 | 2020 |
Construction and exploration of an interactive and collaborative map for the visually impaired J Ducasse ACM SIGACCESS Accessibility and Computing, 29-35, 2016 | 3 | 2016 |
Concevoir des interfaces tangibles et spatiales pour les déficients visuels: pourquoi et comment? J Ducasse, B Oriola, M Macé, C Jouffrais Actes de la 28ième conférence francophone sur l’Interaction Homme-Machine, 79-90, 2016 | 1 | 2016 |