Usability testing for educational computer game using observation method NM Diah, M Ismail, S Ahmad, MKM Dahari 2010 international conference on information retrieval & knowledge …, 2010 | 97 | 2010 |
Discover mathematics on mobile devices using gaming approach NM Diah, KM Ehsan, M Ismail Procedia-Social and Behavioral Sciences 8, 670-677, 2010 | 43 | 2010 |
Automatic climate control for mushroom cultivation using IoT approach MAM Ariffin, MI Ramli, MNM Amin, M Ismail, Z Zainol, ND Ahmad, N Jamil 2020 IEEE 10th International Conference on System Engineering and Technology …, 2020 | 42 | 2020 |
Measuring usability of educational computer games based on the user success rate M Ismail, NM Diah, S Ahmad, NAM Kamal, MKM Dahari 2011 International symposium on humanities, science and engineering research …, 2011 | 37 | 2011 |
Development of augmented reality to learn history NHM Azhar, NM Diah, S Ahmad, M Ismail Bulletin of Electrical Engineering and Informatics 8 (4), 1425-1432, 2019 | 26 | 2019 |
The potential use of augmented reality in gamification NM Noor, FH Yusoff, RL Yussof, M Ismail 5th International Conference on Computing and Informatics Proceedings …, 2015 | 22 | 2015 |
Jawi on Mobile devices with Jawi wordsearch game application NM Diah, M Ismail, S Ahmad, SASS Abdullah 2010 International Conference on Science and Social Research (CSSR 2010 …, 2010 | 19 | 2010 |
Evaluating E-commerce website content management system in assisting usability issues EN Abdullah, S Ahmad, M Ismail, NM Diah 2021 IEEE Symposium on Industrial Electronics & Applications (ISIEA), 1-6, 2021 | 18 | 2021 |
Identifying artificial intelligence pathfinding algorithms for platformer games UAS Iskandar, NM Diah, M Ismail 2020 IEEE International Conference on Automatic Control and Intelligent …, 2020 | 18 | 2020 |
A review of kinect computing research in education and rehabilitation SR Dehkordi, M Ismail, NM Diah Int. J. Eng. Technol 7 (3.15), 19-23, 2018 | 17 | 2018 |
Gamification and augmented reality utilization for islamic content learning: The design and development of tajweed learning N Mohamed Noor, R Lob Yussof, FH Yusoff, M Ismail User Science and Engineering: 5th International Conference, i-USEr 2018 …, 2018 | 16 | 2018 |
Engaging learners to learn tajweed through active participation in a multimedia application (TaLA) M Ismail, NM Diah, S Ahmad, AA Rahman Proceedings of The 3rd International Conference on Advances in Computing …, 2011 | 16 | 2011 |
Gait-based emotion detection of children with autism spectrum disorders: a preliminary investigation N Jamil, NHM Khir, M Ismail, FHA Razak Procedia Computer Science 76, 342-348, 2015 | 15 | 2015 |
Adaptation of environmental anticipation in educational computer game NM Diah, M Ismail, S Ahmad, MI Mahmud Procedia-Social and Behavioral Sciences 42, 74-81, 2012 | 14 | 2012 |
Design of an intelligent shopping basket using IoT K Lalitha, M Ismail, SK Gurumurthy, A Tejaswi International Journal of Pure and Applied Mathematics 1 (151), 2017 | 13 | 2017 |
Assisted Jawi-writing (AJaW) software for children NM Diah, M Ismail, PMA Hami, S Ahmad 2011 IEEE Conference on Open Systems, 322-326, 2011 | 13 | 2011 |
Enhanced IoT-Based Climate Control for Oyster Mushroom Cultivation Using Fuzzy Logic Approach and NodeMCU Microcontroller. MA Mohd Ariffin, MI Ramli, Z Zainol, MN Mohd Amin, M Ismail, R Adnan, ... Pertanika Journal of Science & Technology 29 (4), 2021 | 12 | 2021 |
Realization of Conceptual Knowledge Through Educational Game. NAGNMD Marina Ismail 6th Annual International Conference on Computer Games Multimedia and Allied …, 2013 | 12 | 2013 |
Development of dual cognitive task virtual reality game addressing stroke rehabilitation SHM Hashim, M Ismail, H Manaf, FA Hanapiah Proceedings of the 2019 3rd International Conference on Virtual and …, 2019 | 11 | 2019 |
A review of methods to measure affective domain in learning L Syaiful, M Ismail, Z Abd Aziz 2019 IEEE 9th Symposium on Computer Applications & Industrial Electronics …, 2019 | 10 | 2019 |