Artiklar med krav på offentlig åtkomst - Simon DemediukLäs mer
Inte tillgängliga någonstans: 2
Archetypal analysis based anomaly detection for improved storytelling in multiplayer online battle arena games
R Sifa, A Drachen, F Block, S Moon, A Dubhashi, H Xiao, Z Li, D Klabjan, ...
Proceedings of the 2021 Australasian Computer Science Week Multiconference, 1-8, 2021
Krav: Federal Ministry of Education and Research, Germany
Anomaly detection in player performances in multiplayer online battle arena games
X Qian, R Sifa, X Liu, S Ganguly, B Yadamsuren, D Klabjan, A Drachen, ...
Proceedings of the 2022 Australasian Computer Science Week, 23-30, 2022
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Tillgängliga någonstans: 19
Dax: Data-driven audience experiences in esports
AV Kokkinakis, S Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, ...
Proceedings of the 2020 ACM International Conference on Interactive Media …, 2020
Krav: UK Engineering and Physical Sciences Research Council, UK Research & Innovation
Time to die: Death prediction in dota 2 using deep learning
A Katona, R Spick, VJ Hodge, S Demediuk, F Block, A Drachen, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Player retention in league of legends: a study using survival analysis
S Demediuk, A Murrin, D Bulger, M Hitchens, A Drachen, WL Raffe, ...
Proceedings of the Australasian computer science week multiconference, 1-9, 2018
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Role identification for accurate analysis in dota 2
S Demediuk, P York, A Drachen, JA Walker, F Block
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019
Krav: UK Engineering and Physical Sciences Research Council, UK Research & Innovation
Metagaming and metagames in Esports
A Kokkinakis, P York, MS Patra, J Robertson, B Kirman, A Coates, ...
International Journal of Esports 1 (1), 2021
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Challenging ai: Evaluating the effect of mcts-driven dynamic difficulty adjustment on player enjoyment
S Demediuk, M Tamassia, X Li, WL Raffe
Proceedings of the australasian computer science week multiconference, 1-7, 2019
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
The trails of just cause 2: spatio-temporal player profiling in open-world games
M Aung, S Demediuk, Y Sun, Y Tu, Y Ang, S Nekkanti, S Raghav, ...
Proceedings of the 14th International Conference on the Foundations of …, 2019
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
WARDS: Modelling the Worth of Vision in MOBA’s
A Pedrassoli Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ...
Intelligent Computing: Proceedings of the 2020 Computing Conference, Volume …, 2020
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Naive mesh-to-mesh coloured model generation using 3D GANs
R Spick, S Demediuk, J Alfred Walker
Proceedings of the Australasian computer science week multiconference, 1-6, 2020
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Time to Die 2: Improved in-game death prediction in Dota 2
C Ringer, S Missaoui, VJ Hodge, AP Chitayat, A Kokkinakis, S Patra, ...
Machine Learning with Applications 12, 100466, 2023
Krav: UK Arts & Humanities Research Council, UK Research & Innovation
What are you looking at? Team fight prediction through player camera
M Tot, M Conserva, AP Chitayat, A Kokkinakis, S Patra, S Demediuk, ...
2021 IEEE Conference on Games (CoG), 1-8, 2021
Krav: UK Engineering and Physical Sciences Research Council, UK Research & Innovation
Performance index: A new way to compare players
S Demediuk, A Kokkinakis, MS Patra, J Robertson, B Kirman, A Coates, ...
2021 MIT Sloan Sports Analytics Conference. IEEE, 2021
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Difficulty-skill balance does not affect engagement and enjoyment: a pre-registered study using artificial intelligence-controlled difficulty
J Cutting, S Deterding, S Demediuk, N Sephton
Royal Society Open Science 10 (2), 220274, 2023
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
A team based player versus player recommender systems framework for player improvement
R Joshi, V Gupta, X Li, Y Cui, Z Wang, YN Ravari, D Klabjan, R Sifa, ...
Proceedings of the Australasian Computer Science Week Multiconference, 1-7, 2019
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Difficulty-skill balance does not affect engagement and enjoyment: A pre-registered study using AI-controlled difficulty
J Cutting, S Deterding, S Demediuk, N Sephton
PsyArXiv, 2022
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Creating Well Calibrated and Refined Win Prediction Models
G Brewer, S Demediuk, A Drachen, F Block, T Jackson
Available at SSRN 4054211, 2022
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
Less is More:: Analysing Communication in Teams of Strangers
E Tan, A Wade, A Kokkinakis, G Heyes, SP Demediuk, A Drachen
Proceedings of HICSS 54, 2021
Krav: UK Engineering and Physical Sciences Research Council
Automatic generation of text for match recaps using esport caster commentaries
O Olarewaju, A Kokkinakis, S Demediuk, J Robertson, I Nölle, S Patra, ...
International Conference of Natural Language Computing, 117-131, 2020
Krav: UK Arts & Humanities Research Council, UK Engineering and Physical Sciences …
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