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Nathan Sturtevant
Nathan Sturtevant
University of Alberta, Alberta Machine Intelligence Institute (Amii)
Verifierad e-postadress på ualberta.ca - Startsida
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Conflict-based search for optimal multi-agent pathfinding
G Sharon, R Stern, A Felner, NR Sturtevant
Artificial intelligence 219, 40-66, 2015
14702015
Multi-agent pathfinding: Definitions, variants, and benchmarks
R Stern, N Sturtevant, A Felner, S Koenig, H Ma, T Walker, J Li, D Atzmon, ...
Proceedings of the International Symposium on Combinatorial Search 10 (1 …, 2019
7762019
Benchmarks for grid-based pathfinding
NR Sturtevant
IEEE Transactions on Computational Intelligence and AI in Games 4 (2), 144-148, 2012
7262012
Search-based optimal solvers for the multi-agent pathfinding problem: Summary and challenges
A Felner, R Stern, S Shimony, E Boyarski, M Goldenberg, G Sharon, ...
Proceedings of the International Symposium on Combinatorial Search 8 (1), 29-37, 2017
2572017
Enhanced partial expansion A*
M Goldenberg, A Felner, R Stern, G Sharon, N Sturtevant, RC Holte, ...
Journal of Artificial Intelligence Research 50, 141-187, 2014
2082014
Partial pathfinding using map abstraction and refinement
N Sturtevant, M Buro
AAAI 5, 1392-1397, 2005
2012005
An analysis of UCT in multi-player games
N Sturtevant
ICGA journal 31 (4), 195-208, 2008
1712008
Understanding the success of perfect information monte carlo sampling in game tree search
J Long, N Sturtevant, M Buro, T Furtak
Proceedings of the AAAI Conference on Artificial Intelligence 24 (1), 134-140, 2010
1382010
On pruning techniques for multi-player games
NR Sturtevant, RE Korf
AAAI/IAAI 49, 201-207, 2000
1212000
Memory-Based Heuristics for Explicit State Spaces.
NR Sturtevant, A Felner, M Barer, J Schaeffer, N Burch
IJCAI, 609-614, 2009
1162009
Graph abstraction in real-time heuristic search
V Bulitko, N Sturtevant, J Lu, T Yau
Journal of Artificial Intelligence Research 30, 51-100, 2007
1102007
Meta-agent conflict-based search for optimal multi-agent path finding
G Sharon, R Stern, A Felner, N Sturtevant
Proceedings of the International Symposium on Combinatorial Search 3 (1), 97-104, 2012
1082012
Improving State Evaluation, Inference, and Search in Trick-Based Card Games.
M Buro, JR Long, T Furtak, NR Sturtevant
IJCAI, 1407-1413, 2009
1072009
Partial-expansion A* with selective node generation
A Felner, M Goldenberg, G Sharon, R Stern, T Beja, N Sturtevant, ...
Proceedings of the AAAI Conference on Artificial Intelligence 26 (1), 471-477, 2012
982012
Memory-efficient abstractions for pathfinding
N Sturtevant
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2007
962007
A polynomial-time algorithm for non-optimal multi-agent pathfinding
M Khorshid, R Holte, N Sturtevant
Proceedings of the international symposium on combinatorial search 2 (1), 76-83, 2011
952011
Improving collaborative pathfinding using map abstraction
N Sturtevant, M Buro
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
882006
Feature construction for reinforcement learning in hearts
NR Sturtevant, AM White
International Conference on Computers and Games, 122-134, 2006
852006
Extended Increasing Cost Tree Search for Non-Unit Cost Domains.
TT Walker, NR Sturtevant, A Felner
IJCAI 18, 534-540, 2018
802018
TBA*: Time-Bounded A*.
Y Björnsson, V Bulitko, NR Sturtevant
IJCAI, 431-436, 2009
802009
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Artiklar 1–20