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Katie Bainbridge
Katie Bainbridge
OpenStax, Rice University
Verifierad e-postadress på rice.edu
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Young adults learning executive function skills by playing focused video games
RE Mayer, J Parong, K Bainbridge
Cognitive Development 49, 43-50, 2019
902019
Shining the light of research on Lumosity
K Bainbridge, RE Mayer
Journal of Cognitive Enhancement 2, 43-62, 2018
472018
Does embedding learning supports enhance transfer during game-based learning?
K Bainbridge, V Shute, S Rahimi, Z Liu, S Slater, RS Baker, SK D'Mello
Learning and Instruction 77, 101547, 2022
442022
Timing of learning supports in educational games can impact students’ outcomes
S Rahimi, VJ Shute, C Fulwider, K Bainbridge, R Kuba, X Yang, G Smith, ...
Computers & Education 190, 104600, 2022
282022
rTMS as a treatment for anorexia nervosa
K Bainbridge, A Brown
Brain Stimulation: Basic, Translational, and Clinical Research in …, 2014
62014
Designing and testing affective supports in an educational game
K Bainbridge, GL Smith, VJ Shute, S D'Mello
International Journal of Game-Based Learning (IJGBL) 12 (1), 1-32, 2022
52022
The Future Potential of Combining Educational Data Mining With Stealth Assessment
S Slater, K Bainbridge
Games as Stealth Assessments, 240-254, 2023
12023
The role of variety in the transfer of cognitive skills
KM Bainbridge
University of California, Santa Barbara, 2019
12019
A Case Study using Large Language Models to Generate Metadata for Math Questions.
K Bainbridge, CA Walkington, A Ibrahim, I Zhong, DB Mallick, ...
LLM@ AIED, 34-42, 2023
2023
The Empathic Potential of Video Games
B Cho, K Bainbridge
Journal of Student Research 11 (3), 2022
2022
Role of Variety in Cognitive Improvement From Action Video Games
K Bainbridge, R Mayer
Proceedings of the Annual Meeting of the Cognitive Science Society 41, 2019
2019
Cognitive Consequences of Short and Long Term Training with Lumosity Games
K Bainbridge
University of California, Santa Barbara, 2019
2019
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Artiklar 1–12