Takip et
Hochul Cho
Hochul Cho
Samsung Research, Samsung Electronics
samsung.com üzerinde doğrulanmış e-posta adresine sahip
Başlık
Alıntı yapanlar
Alıntı yapanlar
Yıl
Replay-based strategy prediction and build order adaptation for StarCraft AI bots
HC Cho, KJ Kim, SB Cho
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-7, 2013
492013
Prediction of early stage opponents strategy for StarCraft AI using scouting and machine learning
H Park, HC Cho, KY Lee, KJ Kim
Proceedings of the Workshop at SIGGRAPH Asia, 7-12, 2012
292012
Playing real-time strategy games by imitating human players’ micromanagement skills based on spatial analysis
IS Oh, H Cho, KJ Kim
Expert systems with applications 71, 192-205, 2017
162017
Novel View Synthesis with Multiple 360 Images for Large-Scale 6-DOF Virtual Reality System
HC Cho, JY Kim, WT Woo
IEEE Virtual Reality, 2019
142019
Investigation of the effect of “fog of war” in the prediction of starcraft strategy using machine learning
H Cho, H Park, CY Kim, KJ Kim
Computers in Entertainment (CIE) 14 (1), 1-16, 2016
112016
GeoVCM: Virtual Urban Digital Twin System Augmenting Virtual and Real Geo-spacial Data
SS Ssin, HC Cho, WT Woo
IEEE International Conference on Consumer Electronics (ICCE), 2021
92021
Imitation learning for combat system in RTS games with application to starcraft
IS Oh, HC Cho, KJ Kim
2014 IEEE Conference on Computational Intelligence and Games, 1-2, 2014
82014
GeoACT: Augmented Control Tower using Virtual and Real Geo-Spacial Data
SS Ssin, HC Cho, WT Woo
Interaction Design and Architecture(s) Journal (IxD&A), 2021
62021
A-UDT: Augmented Urban Digital Twin for Visualization of Virtual and Real IoT data
SS Ssin, HC Cho, WT Woo
Augmented Reality and Virtual Reality, Springer, 2021
42021
Augmentation of Visual Experiences using Deep Learning for Peripheral Vision based Extended Display Application
MA Shirazi, HC Cho, WT Woo
IEEE International Conference on Consumer Electronics (ICCE), 2019
22019
Comparison of human and AI bots in StarCraft with replay data mining
HC Cho, KJ Kim
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-2, 2013
12013
Applications of machine learning for games: Case studies
KJK H.-S. Park, D.-M. Yoon, H.-C. Cho
IEEK Summer Conference, 2013
2013
Design and evaluation of intelligence architecture for RTS games: Case Study of StarCraft
H.-C. Cho, and K.-J. Kim
Fall Conference of Korea Culture & Contents Technology Association, 2012
2012
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Makaleler 1–13