An analysis of VR technology used in immersive simulations with a serious game perspective A Menin, R Torchelsen, L Nedel IEEE computer graphics and applications 38 (2), 57-73, 2018 | 131 | 2018 |
Efficient surgical cutting with position-based dynamics I Berndt, R Torchelsen, A Maciel IEEE computer graphics and applications 37 (3), 24-31, 2017 | 67 | 2017 |
A survey of raster-based transparency techniques M Maule, JLD Comba, RP Torchelsen, R Bastos Computers & Graphics 35 (6), 1023-1034, 2011 | 67 | 2011 |
Visual analysis of bike-sharing systems GN Oliveira, JL Sotomayor, RP Torchelsen, CT Silva, JLD Comba Computers & Graphics 60, 119-129, 2016 | 60 | 2016 |
Hybrid transparency M Maule, J Comba, R Torchelsen, R Bastos Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013 | 46 | 2013 |
Memory-efficient order-independent transparency with dynamic fragment buffer M Maule, JLD Comba, R Torchelsen, R Bastos 2012 25th SIBGRAPI Conference on Graphics, Patterns and Images, 134-141, 2012 | 43 | 2012 |
Real-time multi-agent path planning on arbitrary surfaces RP Torchelsen, LF Scheidegger, GN Oliveira, R Bastos, JLD Comba Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010 | 25 | 2010 |
The effects of VR in training simulators: Exploring perception and knowledge gain A Menin, R Torchelsen, L Nedel Computers & Graphics 102, 402-412, 2022 | 22 | 2022 |
Visualizing running races through the multivariate time-series of multiple runners G Oliveira, J Comba, R Torchelsen, M Padilha, C Silva 2013 XXVI Conference on Graphics, Patterns and Images, 99-106, 2013 | 22 | 2013 |
Transparency and anti-aliasing techniques for real-time rendering M Maule, JLD Comba, R Torchelsen, R Bastos 2012 25th SIBGRAPI Conference on Graphics, Patterns and Images Tutorials, 50-59, 2012 | 15 | 2012 |
Heat-based bidirectional phase shifting simulation using position-based dynamics SV Salazar, JA Ticona, R Torchelsen, L Nedel, A Maciel Computers & Graphics 76, 107-116, 2018 | 8 | 2018 |
Memory-optimized order-independent transparency with dynamic fragment buffer M Maule, JLD Comba, R Torchelsen, R Bastos Computers & graphics 38, 1-9, 2014 | 7 | 2014 |
Geotextures: a multi-source geodesic distance field approach for procedural texturing of complex meshes GN Oliveira, RP Torchelsen, JLD Comba, M Walter, R Bastos 2010 23rd SIBGRAPI Conference on Graphics, Patterns and Images, 126-133, 2010 | 7 | 2010 |
Approximate on‐Surface Distance Computation using Quasi‐Developable Charts RP Torchelsen, F Pinto, R Bastos, JLD Comba Computer Graphics Forum 28 (7), 1781-1789, 2009 | 6 | 2009 |
Phys-sketch: Sketching 3D dynamic objects in immersive virtual reality JA Ticona, S Villa, R Torchelsen, A Maciel, L Nedel Advances in Computer Graphics: 36th Computer Graphics International …, 2019 | 5 | 2019 |
Editor para Textos em Língua de Sinais Escritos em SignWriting RP Torchelsen, ACR Costa, GP Dimuro anais da Conferecia Latinoamericana de Informática, CLEI2002, Montevideo, 2002 | 5 | 2002 |
An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation LZ Morais, VK Bergmann, EA Carvalho, R Zimmer, MG Martins, LP Nedel, ... Computers & Graphics 116, 345-353, 2023 | 3 | 2023 |
Dungeon level generation using generative adversarial network: an experimental study for top-down view games D Fernandes, RP Torchelsen, MS de Aguiar Seminário Integrado de Software e Hardware (SEMISH), 95-106, 2023 | 3 | 2023 |
Relato sobre a utilização de ferramenta com realidade aumentada no auxílio do ensino-aprendizagem de topografia em cursos superiores LQ Jurgina, JIM Bezerra, RP Torchelsen, LSR Júnior Workshop de Informática na Escola (WIE), 128-136, 2021 | 3 | 2021 |
Geodesic-driven visual effects over complex surfaces GN Oliveira, RP Torchelsen, JLD Comba, M Walter, R Bastos The Visual Computer 27, 917-928, 2011 | 3 | 2011 |