Modeling individual behaviors in crowd simulation A Braun, SR Musse, LPL de Oliveira, BEJ Bodmann Proceedings 11th IEEE international workshop on program comprehension, 143-148, 2003 | 306 | 2003 |
Simulating virtual crowds in emergency situations A Braun, BEJ Bodmann, SR Musse Proceedings of the ACM symposium on Virtual reality software and technology …, 2005 | 135 | 2005 |
Using computer vision to simulate the motion of virtual agents SR Musse, CR Jung, JCS Jacques Jr, A Braun Computer Animation and Virtual Worlds 18 (2), 83-93, 2007 | 79 | 2007 |
Understanding people motion in video sequences using Voronoi diagrams: Detecting and classifying groups JCS Jacques, A Braun, J Soldera, SR Musse, CR Jung Pattern Analysis and Applications 10, 321-332, 2007 | 72 | 2007 |
Concurrency on social forces simulation model OC Cordeiro, A Braun, CB Silveria, SR Musse, GG Cavalheiro First International Workshop on Crowd Simulation 46, 2005 | 38 | 2005 |
Generating facial ground truth with synthetic faces R Queiroz, M Cohen, JL Moreira, A Braun, JCJ Júnior, SR Musse 2010 23rd SIBGRAPI Conference on Graphics, Patterns and Images, 25-31, 2010 | 18 | 2010 |
Ambientes Virtuais Interativos e Inteligentes: Fundamentos, Implementação e Aplicações Práticas FS Osório, SR Musse, CT Santos, F Heinen, A Braun, ATS Silva XXIV Congresso da SBC–JAI 2004, 2004 | 18 | 2004 |
Eyes and eyebrows detection for performance driven animation JL Moreira, A Braun, SR Musse 2010 23rd SIBGRAPI Conference on Graphics, Patterns and Images, 17-24, 2010 | 13 | 2010 |
A framework for generic facial expression transfer RB Queiroz, A Braun, SR Musse Entertainment Computing 18, 125-141, 2017 | 9 | 2017 |
Simulating the motion of virtual agents based on examples SR Musse, CR Jung, A Braun, JJ Junior ACM/EG Symposium on Computer Animation, Short Papers (Vienna, Austria, 2006), 2006 | 9 | 2006 |
Reflecting user faces in avatars R Baptista Queiroz, A Braun, JL Moreira, M Cohen, SR Musse, MR Thielo, ... Intelligent Virtual Agents: 10th International Conference, IVA 2010 …, 2010 | 8 | 2010 |
Intelligent virtual reality environments (IVRE): Principles, implementation, interaction, examples and practical applications FS Osório, SR Musse, CT Santos, F Heinen, A Braun, AT Silva Virtual Concept (Proceedings-Tutorials) 1, 1-64, 2005 | 7 | 2005 |
A rules-based model used to describe group dynamics for games MB Villamil, A Braun, SR Musse 16th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI …, 2003 | 7 | 2003 |
An approach to validate crowd simulation software: A case study on CrowdSim VJ Cassol, JO Brasil, ABF Neto, A Braun, SR Musse 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment …, 2015 | 6 | 2015 |
Preserving the motion features in nonavoiding collision crowds CM Dal Bianco, A Braun, J Brasil, SR Musse Computers in Entertainment (CIE) 15 (3), 1-15, 2017 | 5 | 2017 |
Predicting future crowd motion including event treatment CM Dal Bianco, SR Musse, A Braun, RP Caetani, C Jung, N Badler Intelligent Virtual Agents: 17th International Conference, IVA 2017 …, 2017 | 5 | 2017 |
A new approach to turbid water surface identification for autonomous navigation ME Colet Václav Skala-UNION Agency, 2016 | 4 | 2016 |
An adaptive methodology for facial expression transfer RB Queiroz, A Braun, SR Musse 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment …, 2015 | 4 | 2015 |
Making them alive H Braun, H Souto, J Jacques, LL Dihl, A Braun, SR Musse, J Jung, ... 2011 Brazilian Symposium on Games and Digital Entertainment, 182-188, 2011 | 4 | 2011 |
Vhcve: A collaborative virtual environment including facial animation and computer vision H Braun, R Hocevar, RB Queiroz, M Cohen, JL Moreira, JCJ Júnior, ... 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 207-213, 2009 | 4 | 2009 |