A novel GPU-based sonar simulator for real-time applications R Cerqueira, T Trocoli, G Neves, S Joyeux, J Albiez, L Oliveira Computers & Graphics 68, 66-76, 2017 | 68 | 2017 |
The rock-gazebo integration and a real-time auv simulation T Watanabe, G Neves, R Cerqueira, T Trocoli, M Reis, S Joyeux, J Albiez 2015 12th Latin American Robotics Symposium and 2015 3rd Brazilian Symposium …, 2015 | 43 | 2015 |
A rasterized ray-tracer pipeline for real-time, multi-device sonar simulation R Cerqueira, T Trocoli, J Albiez, L Oliveira Graphical Models 111, 101086, 2020 | 22 | 2020 |
Repeated close-distance visual inspections with an AUV J Albiez, D Cesar, C Gaudig, S Arnold, R Cerqueira, T Trocoli, G Mimoso, ... OCEANS 2016 MTS/IEEE Monterey, 1-8, 2016 | 10 | 2016 |
Custom shader and 3d rendering for computationally efficient sonar simulation R Cerqueira, T Trocoli, G Neves, L Oliveira, S Joyeux, J Albiez, RI Center 29th Conference on Graphics, Patterns and Images-SIBGRAPI, 2016 | 6 | 2016 |
Using the scene to calibrate the camera T Trocoli, L Oliveira 2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI …, 2016 | 2 | 2016 |