Theo dõi
Craig A. Lindley
Craig A. Lindley
Independent
Email được xác minh tại v2production.com
Tiêu đề
Trích dẫn bởi
Trích dẫn bởi
Năm
Flow and immersion in first-person shooters: measuring the player's gameplay experience
L Nacke, CA Lindley
Proceedings of the 2008 conference on future play: Research, play, share, 81-88, 2008
5822008
More than a feeling: Measurement of sonic user experience and psychophysiology in a first-person shooter game
LE Nacke, MN Grimshaw, CA Lindley
Interacting with computers 22 (5), 336-343, 2010
3442010
Measuring the experience of digital game enjoyment
W IJsselsteijn, W Van Den Hoogen, C Klimmt, Y De Kort, C Lindley, ...
Proceedings of measuring behavior 2008 (2008), 88-89, 2008
2492008
Affective ludology, flow and immersion in a first-person shooter: Measurement of player experience
LE Nacke, CA Lindley
arXiv preprint arXiv:1004.0248, 2010
2482010
Story and Narrative Structures in Computer Games
CA Lindley
Developing Interactive Narrative Content sagas-sagasnet reader, 2005
1782005
The gameplay gestalt, narrative, and interactive storytelling
CA Lindley
Computer Games and Digital Cultures Conference Proceedings, 2002
1752002
Game taxonomies: A high level framework for game analysis and design
CA Lindley
Gamasutra feature article 3, 2003
1712003
Electroencephalographic assessment of player experience: A pilot study in affective ludology
LE Nacke, S Stellmach, CA Lindley
Simulation & Gaming 42 (5), 632-655, 2011
1572011
The semiotics of time structure in ludic space as a foundation for analysis and design
C Lindley
Game studies 5 (1), 2005, 2005
1382005
Sound and immersion in the first-person shooter: Mixed measurement of the player's sonic experience
M Grimshaw, C Lindley, L Nacke
Audio Mostly-a conference on interaction with sound, 2008
1232008
Game play schemas: from player analysis to adaptive game mechanics
CA Lindley, CC Sennersten
International Journal of Computer Games Technology 2008 (1), 216784, 2008
1202008
Brain training for silver gamers: effects of age and game form on effectiveness, efficiency, self-assessment, and gameplay experience
LE Nacke, A Nacke, CA Lindley
CyberPsychology & Behavior 12 (5), 493-499, 2009
1052009
Dissecting play–Investigating the cognitive and emotional motivations and affects of computer gameplay
C Lindley, L Nacke, C Sennersten
13th International Conference on Computer Games (CGames 2008), 2008
892008
Game space design foundations for trans-reality games
CA Lindley
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005
872005
Gameplay experience in a gaze interaction game
LE Nacke, S Stellmach, D Sasse, CA Lindley
arXiv preprint arXiv:1004.0259, 2010
842010
Boredom, immersion, flow: A pilot study investigating player experience
L Nacke, C Lindley
IADIS International Conference Gaming 2008: Design for engaging experience …, 2008
772008
A serious game using physiological interfaces for emotion regulation training in the context of financial decision-making
P Jerčić, PJ Astor, M Adam, O Hilborn, K Schaff, C Lindley, C Sennersten, ...
20th European Conference on Information Systems (ECIS 2012), Barcelona, 1-14, 2012
762012
Log who’s playing: psychophysiological game analysis made easy through event logging
L Nacke, C Lindley, S Stellmach
Fun and Games: Second International Conference, Eindhoven, The Netherlands …, 2008
672008
Modeling cognitive load and physiological arousal through pupil diameter and heart rate
P Jerčić, C Sennersten, C Lindley
Multimedia Tools and Applications 79 (5), 3145-3159, 2020
602020
Narrative, game play, and alternative time structures for virtual environments
CA Lindley
International Conference on Technologies for Interactive Digital …, 2004
562004
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