Theo dõi
Charlotte Sennersten
Charlotte Sennersten
Email được xác minh tại csiro.au
Tiêu đề
Trích dẫn bởi
Trích dẫn bởi
Năm
Game play schemas: from player analysis to adaptive game mechanics
CA Lindley, CC Sennersten
International Journal of Computer Games Technology 2008 (1), 216784, 2008
1202008
Dissecting play–Investigating the cognitive and emotional motivations and affects of computer gameplay
C Lindley, L Nacke, C Sennersten
13th International Conference on Computer Games (CGames 2008), 2008
892008
A serious game using physiological interfaces for emotion regulation training in the context of financial decision-making
P Jerčić, PJ Astor, M Adam, O Hilborn, K Schaff, C Lindley, C Sennersten, ...
20th European Conference on Information Systems (ECIS 2012), Barcelona, 1-14, 2012
762012
Modeling cognitive load and physiological arousal through pupil diameter and heart rate
P Jerčić, C Sennersten, C Lindley
Multimedia Tools and Applications 79 (5), 3145-3159, 2020
602020
A cognitive framework for the analysis of game play: tasks, schemas and attention theory
CA Lindley, CC Sennersten
Workshop on the cognitive science of games and game play, the 28th annual …, 2006
432006
Eye movements in an action game tutorial
C Sennersten
362004
Towards cognitive authentication for smart healthcare applications
AH Sodhro, C Sennersten, A Ahmad
Sensors 22 (6), 2101, 2022
312022
Deep learning implementations in mining applications: a compact critical review
F Azhari, CC Sennersten, CA Lindley, E Sellers
Artificial Intelligence Review 56 (12), 14367-14402, 2023
292023
A comparison of sensors for underground void mapping by unmanned aerial vehicles
F Azhari, S Kiely, C Sennersten, C Lindley, M Matuszak, S Hogwood
UMT 2017: Proceedings of the First International Conference on Underground …, 2017
232017
The aiming game: using a game with biofeedback for training in emotion regulation
H Cederholm, O Hilborn, C Lindley, C Sennersten, J Eriksson
Proceedings of DiGRA 2011 Conference: Think Design Play, 2011
232011
Verification of an experimental platform integrating a Tobii eytracking system with the Hifi game engine
C Sennersten, J Alfredson, M Castor, J Hedström, B Lindahl, C Lindley, ...
Command and Control Systems, Swedish Defence Research Agency (FOI), 2007
202007
A cognitive framework for the analysis of game play
CA Lindley, CC Sennersten
Workshop on the cognitive science of games and game play, CogSci, 2006
162006
Association between imaging and XRF sensing: A machine learning approach to discover mineralogy in abandoned mine voids
A Rahman, G Timms, MS Shahriar, C Sennersten, A Davie, CA Lindley, ...
IEEE Sensors Journal 16 (11), 4555-4565, 2016
142016
An investigation of visual attention in FPS computer gameplay
CC Sennersten, CA Lindley
2009 Conference in Games and Virtual Worlds for Serious Applications, 68-75, 2009
112009
Model-based simulation training supporting military operational processes
C Sennersten
Blekinge Institute of Technology, 2010
102010
Gameplay (3D Game engine+ Ray tracing= Visual attention through eye tracking)
C Sennersten
Blekinge Institute of Technology, 2008
102008
Evaluation of real-time eye gaze logging by a 3D game engine
C Sennersten, C Lindley
12th IMEKO TC1 & TC7 Joint Symposium on Man Science & Measurement, 2008
92008
What does it mean to understand gameplay?
C Lindley, L Nacke, C Sennersten
Ludic Engagement Designs for All (LEDA), 2007
92007
Predictive ACT-R (PACT-R): using a physics engine and simulation for physical prediction in a cognitive architecture
D Pentecost, C Sennersten, R Ollington, CA Lindley, B Kang
University of Tasmania, 2016
82016
Unmanned aerial robots for remotely operated and autonomous surveying in inaccessible underground mine voids
C Sennersten, C Lindley, A Davie, R Lyu, A Grace, B Evans, J Craig
The Third International Future Mining Conference, 101-08, 2015
82015
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