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William Raffe
William Raffe
其他姓名William L Raffe
Associate Professor, Deakin University
在 deakin.edu.au 的电子邮件经过验证
标题
引用次数
引用次数
年份
Targeting social learning and engagement: what serious games and gamification can offer to participatory modeling
E Bakhanova, JA Garcia, WL Raffe, A Voinov
Environmental Modelling & Software 134, 104846, 2020
1052020
Monte Carlo tree search based algorithms for dynamic difficulty adjustment
S Demediuk, M Tamassia, WL Raffe, F Zambetta, X Li, F Mueller
2017 IEEE conference on computational intelligence and games (CIG), 53-59, 2017
632017
Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game
M Tamassia, W Raffe, R Sifa, A Drachen, F Zambetta, M Hitchens
2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016
562016
Player retention in league of legends: a study using survival analysis
S Demediuk, A Murrin, D Bulger, M Hitchens, A Drachen, WL Raffe, ...
Proceedings of the Australasian computer science week multiconference, 1-9, 2018
472018
A survey of procedural terrain generation techniques using evolutionary algorithms
WL Raffe, F Zambetta, X Li
2012 IEEE Congress on Evolutionary Computation, 1-8, 2012
452012
Affective visualization in virtual reality: An integrative review
A Pinilla, J Garcia, W Raffe, JN Voigt-Antons, RP Spang, S Möller
Frontiers in Virtual Reality 2, 630731, 2021
332021
Player-computer interaction features for designing digital play experiences across six degrees of water contact
WL Raffe, M Tamassia, F Zambetta, X Li, SJ Pell, FF Mueller
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
292015
Integrated approach to personalized procedural map generation using evolutionary algorithms
WL Raffe, F Zambetta, X Li, KO Stanley
IEEE Transactions on Computational Intelligence and AI in Games 7 (2), 139-155, 2014
292014
Evolving patch-based terrains for use in video games
WL Raffe, F Zambetta, X Li
Proceedings of the 13th annual conference on Genetic and evolutionary …, 2011
262011
Challenging ai: Evaluating the effect of mcts-driven dynamic difficulty adjustment on player enjoyment
S Demediuk, M Tamassia, X Li, WL Raffe
Proceedings of the australasian computer science week multiconference, 1-7, 2019
252019
Staying motivated during difficult times: a snapshot of serious games for paediatric cancer patients
ES Abd Majid, JA Garcia, AI Nordin, WL Raffe
IEEE Transactions on Games 12 (4), 367-375, 2020
222020
Measuring player skill using dynamic difficulty adjustment
S Demediuk, M Tamassia, WL Raffe, F Zambetta, FF Mueller, X Li
Proceedings of the Australasian Computer Science Week Multiconference, 1-7, 2018
182018
Reducing perceived waiting time in theme park queues via an augmented reality game
F Zambetta, W Raffe, M Tamassia, FF Mueller, X Li, N Quinten, ...
ACM Transactions on Computer-Human Interaction (TOCHI) 27 (1), 1-30, 2020
172020
Evaluating a VR-based box and blocks test for automatic assessment of manual dexterity: A preliminary study in Parkinson’s disease
ED Oña, A Cuesta-Gomez, JA Garcia, W Raffe, P Sánchez-Herrera, ...
2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019
172019
Neuroevolution of content layout in the PCG: Angry Bots video game
WL Raffe, F Zambetta, X Li
2013 IEEE Congress on evolutionary computation, 673-680, 2013
162013
Effects of level of immersion on virtual training transfer of bimanual assembly tasks
S Shen, HT Chen, W Raffe, TW Leong
Frontiers in Virtual Reality 2, 597487, 2021
152021
Assessing user engagement with a fall prevention game as an unsupervised exercise program for older people
JA Garcia, WL Raffe, KF Navarro
Proceedings of the Australasian Computer Science Week Multiconference, 1-8, 2018
152018
Assessment of manual dexterity in VR: Towards a fully automated version of the box and blocks test
ED Oña, JA García, W Raffe, A Jardón, C Balaguer
Digital Health: Changing the Way Healthcare is Conceptualised and Delivered …, 2019
142019
Combining skeletal tracking and virtual reality for game-based fall prevention training for the elderly
WL Raffe, JA Garcia
2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018
132018
Rafet Sifa, Anders Drachen, Fabio Zambetta, and Michael Hitchens. 2016. Predicting player churn in destiny: A hidden markov models approach to predicting player departure in a …
M Tamassia, W Raffe
2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 1-8, 2016
132016
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