追蹤
manish mehta
manish mehta
Senior Specialist Accenture Technology Labs
在 accenture.com 的電子郵件地址已通過驗證
標題
引用次數
引用次數
年份
Presence and engagement in an interactive drama
S Dow, M Mehta, E Harmon, B MacIntyre, M Mateas
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2007
1812007
Drama management and player modeling for interactive fiction games
M Sharma, S Ontañón, M Mehta, A Ram
Computational Intelligence 26 (2), 183-211, 2010
1042010
Initial lessons from AR Façade, an interactive augmented reality drama
S Dow, M Mehta, A Lausier, B MacIntyre, M Mateas
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
602006
Towards Player Preference Modeling for Drama Management in Interactive Stories.
M Sharma, S Ontanón, CR Strong, M Mehta, A Ram
FLAIRS, 571-576, 2007
512007
Player modeling evaluation for interactive fiction
M Sharma, M Mehta, S Ontanón, A Ram
Proceedings of the AIIDE 2007 Workshop on Optimizing Player Satisfaction, 19-24, 2007
502007
Artificial Intelligence for Adaptive Computer Games.
A Ram, S Ontañón, M Mehta
FLAIRS, 22-29, 2007
492007
Animating an interactive conversational character for an educational game system
A Corradini, M Mehta, NO Bernsen, M Charfuelan
Proceedings of the 10th international conference on Intelligent user …, 2005
462005
AI-driven design platform
AA Dubey, ME Hamilton, M Mehta, SM Kuriakose, NA Bhardwaj
US Patent 11,244,484, 2022
442022
Evaluating a conversation-centered interactive drama
M Mehta, S Dow, M Mateas, B MacIntyre
Proceedings of the 6th international joint conference on Autonomous agents …, 2007
402007
AI-driven design platform
AA Dubey, ME Hamilton, M Mehta, SM Kuriakose, NA Bhardwaj, ...
US Patent 10,950,021, 2021
362021
Crowdadvisor: A framework for freelancer assessment in online marketplace
K Abhinav, A Dubey, S Jain, G Virdi, A Kass, M Mehta
2017 IEEE/ACM 39th International Conference on Software Engineering …, 2017
342017
AR façade: an augmented reality interactve drama
S Dow, M Mehta, B MacIntyre, M Mateas
Proceedings of the 2007 ACM symposium on Virtual reality software and …, 2007
292007
Authoring behaviors for games using learning from demonstration
M Mehta, S Ontanón, T Amundsen, A Ram
Proceedings of the Workshop on Case-Based Reasoning for Computer Games, 8th …, 2009
282009
First prototype of conversational HC Andersen
NO Bernsen, M Charfuelàn, A Corradini, L Dybkjær, T Hansen, S Kiilerich, ...
Proceedings of the working conference on Advanced visual interfaces, 458-461, 2004
272004
Eliza meets the wizard-of-oz: blending machine and human control of embodied characters
SP Dow, M Mehta, B MacIntyre, M Mateas
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2010
262010
Efficiency of artificial recharge from percolation tanks
M Mehta, SK Jain
Recharge of phreatic aquifers in (semi-) arid areas, 271-277, 2017
222017
Emotionally driven natural language generation for personality rich characters in interactive games
C Strong, M Mehta, K Mishra, A Jones, A Ram
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2007
182007
Runtime behavior adaptation for real-time interactive games
M Mehta, A Ram
IEEE Transactions on Computational Intelligence and AI in Games 1 (3), 187-199, 2009
162009
Towards Runtime Behavior Adaptation for Embodied Characters.
P Zang, M Mehta, M Mateas, A Ram
IJCAI 7, 1557-1562, 2007
162007
Developing a conversational agent using ontologies
M Mehta, A Corradini
Human-Computer Interaction. HCI Intelligent Multimodal Interaction …, 2007
162007
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