Unlocking Learning: Investigating the Replayability of Educational Games

RO Adetunji, A Ade-Ibijola - International Journal of Computer …, 2024 - Wiley Online Library
Recently, gamification has emerged as an effective approach to captivate users, particularly
in the context of online education. Although there has been a rise in the recent surge of …

[HTML][HTML] An interactive serious mobile game for supporting the learning of programming in javascript in the context of eco-friendly city management

R Maskeliūnas, A Kulikajevas, T Blažauskas… - Computers, 2020 - mdpi.com
In the pedagogical process, a serious game acts as a method of teaching and upbringing,
the transfer of accumulated experience and knowledge. In this paper, we describe an …

The relationship between users' behavior and their flow experience in gamified systems

W Oliveira, J Hamari, S Isotani - Proceedings of the ACM on Human …, 2023 - dl.acm.org
Modeling users' experience in gameful systems is one of the main contemporary challenges
in the field of human-computer interaction. One of the most desired and complex …

[HTML][HTML] FGPE+: The mobile FGPE environment and the Pareto-optimized gamified programming exercise selection model—An empirical evaluation

R Maskeliūnas, R Damaševičius, T Blažauskas… - Computers, 2023 - mdpi.com
This paper is poised to inform educators, policy makers and software developers about the
untapped potential of PWAs in creating engaging, effective, and personalized learning …

[HTML][HTML] The use of educational games in programming assignments: SQL Island as a case study

S ** of the classification of open educational resources for computer science education in digital sources
WS de Deus, EF Barbosa - IEEE Transactions on Education, 2021 - ieeexplore.ieee.org
Contribution: This study presents the results of a systematic map** on the classification
and organization of open educational resources (OERs) focused on Computer Science …

Refurbishing the educational escape room for programming: Lowering the threshold and raising the ceiling

N Humble, P Mozelius - … on Game Based Learning (ECGBL 2022 …, 2022 - books.google.com
Programming education at university level has often been identified as problematic learning.
At the same time, prognosis for future labour market is increased need for professionals with …

[HTML][HTML] Ulearnenglish: An open ubiquitous system for assisting in learning english vocabulary

LG da Silva, EGA Neto, R Francisco, JLV Barbosa… - Electronics, 2021 - mdpi.com
Language learners often face communication problems when they need to express
themselves and do not have the ability to do so. On the other hand, continuous advances in …