Systematic review and meta-analysis of augmented reality in medicine, retail, and games

P Parekh, S Patel, N Patel, M Shah - Visual computing for industry …, 2020 - Springer
This paper presents a detailed review of the applications of augmented reality (AR) in three
important fields where AR use is currently increasing. The objective of this study is to …

[HTML][HTML] A review of augmented reality applications for history education and heritage visualisation

J Challenor, M Ma - Multimodal Technologies and Interaction, 2019 - mdpi.com
Augmented reality is a field with a versatile range of applications used in many fields
including recreation and education. Continually develo** technology spanning the last …

Framework of affordances for virtual reality and augmented reality

JH Steffen, JE Gaskin, TO Meservy… - Journal of …, 2019 - Taylor & Francis
Virtual reality (VR) and augmented reality (AR) technologies continue to grow and present
possibilities to change the ways we learn, accomplish tasks, and interact with the world …

Mobile augmented reality survey: From where we are to where we go

D Chatzopoulos, C Bermejo, Z Huang, P Hui - Ieee Access, 2017 - ieeexplore.ieee.org
The boom in the capabilities and features of mobile devices, like smartphones, tablets, and
wearables, combined with the ubiquitous and affordable Internet access and the advances …

A theoretical model of mobile augmented reality acceptance in urban heritage tourism

MC tom Dieck, T Jung - Current Issues in Tourism, 2018 - Taylor & Francis
Latest mobile technologies have revolutionized the way people experience their
environment. Recent research explored the opportunities of using augmented reality (AR) in …

DepthLab: Real-time 3D interaction with depth maps for mobile augmented reality

R Du, E Turner, M Dzitsiuk, L Prasso, I Duarte… - Proceedings of the 33rd …, 2020 - dl.acm.org
Mobile devices with passive depth sensing capabilities are ubiquitous, and recently active
depth sensors have become available on some tablets and AR/VR devices. Although real …

Tourists responses to mobile augmented reality travel guides: The role of emotions on adoption behavior

P Kourouthanassis, C Boletsis, C Bardaki… - Pervasive and Mobile …, 2015 - Elsevier
This research presents a mobile augmented reality (MAR) travel guide, named CorfuAR,
which supports personalized recommendations. We report the development process and …

Expected user experience of mobile augmented reality services: a user study in the context of shop** centres

T Olsson, E Lagerstam, T Kärkkäinen… - Personal and ubiquitous …, 2013 - Springer
The technical enablers for mobile augmented reality (MAR) are becoming robust enough to
allow the development of MAR services that are truly valuable for consumers. Such services …

[BOG][B] Pervasive games: theory and design

M Montola, J Stenros, A Waern - 2009 - taylorfrancis.com
Games are no longer confined to card tables and computer screens. Emmy award winning
games like" The Fallen Alternate Reality Game"(based on the ABC show) or" The Lost …

[HTML][HTML] Augmented reality, serious games and picture exchange communication system for people with ASD: systematic literature review and future directions

H Almurashi, R Bouaziz, W Alharthi, M Al-Sarem… - Sensors, 2022 - mdpi.com
For people with Autism Spectrum Disorder (ASD), using technological tools, such as
augmented reality (AR) and serious games remain a new and unexplored option. To attract …