[HTML][HTML] Virtual simulations of ancient sites inhabited by autonomous characters: Lessons from the development of Easy-population

RF Antunes, L Correia - Digital Applications in Archaeology and Cultural …, 2022 - Elsevier
In this paper, we report the learnings from the development of Easy-Population, a software
tool for generation of autonomous populations in virtual simulations and its use in the …

Simulating real-life scenarios to better understand the spread of diseases under different contexts

R Blanco, G Patow, N Pelechano - Scientific reports, 2024 - nature.com
Current statistical models to simulate pandemics miss the most relevant information about
the close atomic interactions between individuals which is the key aspect of virus spread …

[PDF][PDF] LexiCrowd: A Learning Paradigm towards Text to Behaviour Parameters for Crowds

M Lemonari, N Andreou, N Pelechano… - 2024 - diglib.eg.org
Creating believable virtual crowds, controllable by high-level prompts, is essential to
creators for trading-off authoring freedom and simulation quality. The flexibility and familiarity …