A Survey of Non‐Rigid 3D Registration
Non‐rigid registration computes an alignment between a source surface with a target
surface in a non‐rigid manner. In the past decade, with the advances in 3D sensing …
surface in a non‐rigid manner. In the past decade, with the advances in 3D sensing …
Structured local radiance fields for human avatar modeling
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …
especially for loose clothes due to the difficulties in motion modeling. To address this …
Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
Fourier plenoctrees for dynamic radiance field rendering in real-time
Implicit neural representations such as Neural Radiance Field (NeRF) have focused mainly
on modeling static objects captured under multi-view settings where real-time rendering can …
on modeling static objects captured under multi-view settings where real-time rendering can …
Humannerf: Efficiently generated human radiance field from sparse inputs
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …
require using dense multi-view inputs and costly training. They are hence largely limited to …
Editable free-viewpoint video using a layered neural representation
Generating free-viewpoint videos is critical for immersive VR/AR experience, but recent
neural advances still lack the editing ability to manipulate the visual perception for large …
neural advances still lack the editing ability to manipulate the visual perception for large …
Occuseg: Occupancy-aware 3d instance segmentation
Abstract 3D instance segmentation, with a variety of applications in robotics and augmented
reality, is in large demands these days. Unlike 2D images that are projective observations of …
reality, is in large demands these days. Unlike 2D images that are projective observations of …
Neural residual radiance fields for streamably free-viewpoint videos
The success of the Neural Radiance Fields (NeRFs) for modeling and free-view rendering
static objects has inspired numerous attempts on dynamic scenes. Current techniques that …
static objects has inspired numerous attempts on dynamic scenes. Current techniques that …
Human performance modeling and rendering via neural animated mesh
We have recently seen tremendous progress in the neural advances for photo-real human
modeling and rendering. However, it's still challenging to integrate them into an existing …
modeling and rendering. However, it's still challenging to integrate them into an existing …
Hifi4g: High-fidelity human performance rendering via compact gaussian splatting
We have recently seen tremendous progress in photo-real human modeling and rendering.
Yet efficiently rendering realistic human performance and integrating it into the rasterization …
Yet efficiently rendering realistic human performance and integrating it into the rasterization …