Games for change—a comparative systematic review of persuasive strategies in games for behavior change

C Ndulue, R Orji - IEEE Transactions on Games, 2022 - ieeexplore.ieee.org
Games for change is a growing research field and studies have shown that these games can
promote positive behavior change using various persuasive strategies. This article presents …

Warning, bias may occur: A proposed approach to detecting cognitive bias in interactive visual analytics

E Wall, LM Blaha, L Franklin… - 2017 ieee conference on …, 2017 - ieeexplore.ieee.org
Visual analytic tools combine the complementary strengths of humans and machines in
human-in-the-loop systems. Humans provide invaluable domain expertise and …

Mitigating the attraction effect with visualizations

E Dimara, G Bailly, A Bezerianos… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Human decisions are prone to biases, and this is no less true for decisions made within data
visualizations. Bias mitigation strategies often focus on the person, by educating people …

Seeking a sense of control or escapism? The role of video games in co** with unemployment

YH Lee, M Chen - Games and Culture, 2023 - journals.sagepub.com
Unemployment can have devastating effects on people's psychological and social
wellbeing. The effects of unemployment can be exacerbated during the COVID-19 pandemic …

Cognitive biases resulting from the representativeness heuristic in operations management: an experimental investigation

M AlKhars, N Evangelopoulos, R Pavur… - Psychology Research …, 2019 - Taylor & Francis
Purpose Operations managers are subjected to various cognitive biases, which may lead
them to make less optimal decisions as suggested by the normative models. In their seminal …

Seek and ye shall find: An empirical examination of the effects of seeking real-time feedback on employee performance evaluations

M Rivera, C Jiang, S Kumar - Information Systems Research, 2024 - pubsonline.informs.org
Many companies use real-time feedback applications to increase employee engagement
with their performance evaluation programs and disseminate the results. Yet beyond giving …

Interactive persuasive systems: A perspective on theory and evaluation

A Spagnolli, L Chittaro, L Gamberini - International Journal of …, 2016 - Taylor & Francis
Interactive systems are increasingly used in a growing number of domains to encourage
users to perform certain actions or take a certain position toward a given subject. This article …

Teaching decision making with serious games: An independent evaluation

RE Rhodes, J Kopecky, N Bos, J McKneely… - Games and …, 2017 - journals.sagepub.com
Game-based training may have different characteristics than other forms of instruction. The
independent validation of the Intelligence Advanced Research Projects Activity (IARPA) …

Risking treasure: testing loss aversion in an adventure game

N Bandeira Romão Tomé, M Klarkowski… - Proceedings of the …, 2020 - dl.acm.org
Loss aversion is a cognitive bias in which the negative feelings associated with prospective
losses have a greater magnitude than the positive feelings of winning equivalent gains …

Risk Game: Capturing impact of information quality on human belief assessment and decision making

AL Jousselme, G Pallotta… - International …, 2018 - journal.seriousgamessociety.org
This paper presents the Risk Game, a general methodology to elicit experts' knowledge and
know-how, in their ability to deal with information provided by different types of sources …