3D Reconstruction with Fast Dipole Sums

H Chen, B Miller, I Gkioulekas - ACM Transactions on Graphics (TOG), 2024 - dl.acm.org
We introduce a method for high-quality 3D reconstruction from multi-view images. Our
method uses a new point-based representation, the regularized dipole sum, which …

High-Quality Facial Geometry and Appearance Capture at Home

Y Han, J Lyu, F Xu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
Facial geometry and appearance capture have demonstrated tremendous success in 3D
scanning real humans in studios. Recent works propose to democratize this technique while …

SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes

CD Fan, CW Chang, YR Liu, JY Lee, JL Huang… - arxiv preprint arxiv …, 2024 - arxiv.org
We present SpectroMotion, a novel approach that combines 3D Gaussian Splatting (3DGS)
with physically-based rendering (PBR) and deformation fields to reconstruct dynamic …

A Simple Approach to Differentiable Rendering of SDFs

Z Wang, X Deng, Z Zhang, W Jakob… - SIGGRAPH Asia 2024 …, 2024 - dl.acm.org
We present a simple algorithm for differentiable rendering of surfaces represented by
Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient …

Materialist: Physically Based Editing Using Single-Image Inverse Rendering

L Wang, DM Tran, R Cui, T TG, M Chandraker… - arxiv preprint arxiv …, 2025 - arxiv.org
To perform image editing based on single-view, inverse physically based rendering, we
present a method combining a learning-based approach with progressive differentiable …

OMG: Opacity Matters in Material Modeling with Gaussian Splatting

S Yong, VNP Manivannan, B Kerbl, Z Wan… - arxiv preprint arxiv …, 2025 - arxiv.org
Decomposing geometry, materials and lighting from a set of images, namely inverse
rendering, has been a long-standing problem in computer vision and graphics. Recent …

[PDF][PDF] High-Quality Facial Geometry and Appearance Capture at Home Supplementary Material

Y Han, J Lyu, F Xu - openaccess.thecvf.com
We adopt MetaShape 1 to calibrate a shared camera intrinsic matrix for all the recorded
frames and a camera extrinsic matrix for each frame. We translate and scale the mesh …