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Large language models and games: A survey and roadmap
Recent years have seen an explosive increase in research on large language models
(LLMs), and accompanying public engagement on the topic. While starting as a niche area …
(LLMs), and accompanying public engagement on the topic. While starting as a niche area …
[HTML][HTML] Artificial intelligence for video game visualization, advancements, benefits and challenges
Y Wu, A Yi, C Ma, L Chen - Mathematical Biosciences and …, 2023 - aimspress.com
In recent years, the field of artificial intelligence (AI) has witnessed remarkable progress and
its applications have extended to the realm of video games. The incorporation of AI in video …
its applications have extended to the realm of video games. The incorporation of AI in video …
Procedural content generation via machine learning (PCGML)
This survey explores procedural content generation via machine learning (PCGML), defined
as the generation of game content using machine learning models trained on existing …
as the generation of game content using machine learning models trained on existing …
Language as reality: a co-creative storytelling game experience in 1001 nights using generative AI
Generative AI (GenAI), encompassing image generation and large language models
(LLMs), has opened new avenues for gameplay experiences. This paper introduces" 1001 …
(LLMs), has opened new avenues for gameplay experiences. This paper introduces" 1001 …
Human-ai collaboration in cooperative games: A study of playing codenames with an llm assistant
Playing partial information, restricted communication, cooperative (PIRCC) games with
humans have proven challenging for AI, due to our reliance on social dynamics and …
humans have proven challenging for AI, due to our reliance on social dynamics and …
[BUCH][B] Curating simulated storyworlds
J Ryan - 2018 - search.proquest.com
There is a peculiar method in the area of procedural narrative called emergent narrative:
instead of automatically inventing stories or deploying authored narrative content, a system …
instead of automatically inventing stories or deploying authored narrative content, a system …
Generative artificial intelligence in educational game design: Nuanced challenges, design implications, and future research
J Moon, U Lee, J Koh, Y Jeong, Y Lee, G Byun… - Technology, Knowledge …, 2024 - Springer
This paper reviews the role of Generative Artificial Intelligence (GenAI) in transforming the
landscape of educational game design. The recent rise and development of GenAI have …
landscape of educational game design. The recent rise and development of GenAI have …
Design patterns for voice interaction in games
Voice interaction is increasingly common in digital games, but it remains a notoriously
difficult modality to design a satisfying experience for. This is partly due to limitations of …
difficult modality to design a satisfying experience for. This is partly due to limitations of …
Evaluating AI-based games through retellings
We propose a new approach to the human-centered evaluation of AI-based games,
grounded in the analysis of player retellings of their play experiences. Retellings offer …
grounded in the analysis of player retellings of their play experiences. Retellings offer …
Felt: a simple story sifter
Story sifting, also known as story recognition, has been identified as one of the major design
challenges currently facing interactive emergent narrative. However, despite continued …
challenges currently facing interactive emergent narrative. However, despite continued …