Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
New technologies promoting active upper limb rehabilitation after stroke: an overview and network meta-analysis
INTRODUCTION The primary aim of this work was to summarize and compare the effects of
active rehabilitation assisted by new technologies (virtual reality [VR], robot-assisted therapy …
active rehabilitation assisted by new technologies (virtual reality [VR], robot-assisted therapy …
Virtual reality enhances gait in cerebral palsy: a training dose-response meta-analysis
Virtual-reality-based training can influence gait recovery in children with cerebral palsy. A
consensus concerning its influence on spatiotemporal gait parameters and effective training …
consensus concerning its influence on spatiotemporal gait parameters and effective training …
Evaluation of patient motivation and satisfaction during technology-assisted rehabilitation: an experiential review
Objective: The aim of this experiential review is to explore the state of the art of the literature
regarding the evaluation tools available for assessment of patient motivation and satisfaction …
regarding the evaluation tools available for assessment of patient motivation and satisfaction …
Virtual reality training enhances gait poststroke: a systematic review and meta‐analysis
Virtual reality (VR)–based interventions are gaining widespread attention for managing
neurological disorders such as stroke. A metastatistical consensus regarding the …
neurological disorders such as stroke. A metastatistical consensus regarding the …
Assessing the effectiveness of virtual reality serious games in post-stroke rehabilitation: a novel evaluation method
This paper presents a novel evaluation method for assessing the effectiveness of virtual
reality serious games (In our work, we used virtual reality as a simulated 3D environment …
reality serious games (In our work, we used virtual reality as a simulated 3D environment …
Effect of Transcranial Direct Current Stimulation versus Virtual Reality on Gait for Children with Bilateral Spastic Cerebral Palsy: A Randomized Clinical Trial
Impaired gait is a common sequela in bilateral spastic cerebral palsy. We compared the
effects of two novel research interventions—transcranial direct current stimulation and virtual …
effects of two novel research interventions—transcranial direct current stimulation and virtual …
Removal of fluoride from drinking water using a modified fly ash adsorbent
D Goswami, AK Das - 2006 - nopr.niscpr.res.in
Fly ash from a coal-fired power station was chemically modified and utilized for the removal
of fluoride from drinking water. Two types of beds were used. Bed I was prepared by …
of fluoride from drinking water. Two types of beds were used. Bed I was prepared by …
A framework to design virtual reality mirror therapy (VRMT) for motor rehabilitation in post-stroke survivors: dosage, motivation, task difficulty, feedback and mechanism
B Strong, B Zeng, P McCarthy… - 2024 IEEE Gaming …, 2024 - ieeexplore.ieee.org
The primary goal of mirror therapy is to alleviate symptoms and improve motor function and
perception. It involves using a mirror to create a visual illusion that the affected limb is …
perception. It involves using a mirror to create a visual illusion that the affected limb is …
Tradies, technology and therapy: Towards designing gameful VR environments for burn rehabilitation
Burn injuries are a significant public health challenge with the known consequences and
long term problems including pain, permanent scarring and psychological trauma. Current …
long term problems including pain, permanent scarring and psychological trauma. Current …
Wii Sport versus task-oriented training on gait in unilateral cerebral palsy: A randomized controlled trial
NA Abo-Zaid, NA Helmy, NI Elsayed, AH Mohammed - 2021 - rua.ua.es
Background: Unilateral cerebral palsy is a complex and heterogeneous disorder leading to
a variety of functional impairment and gait disorders. Objective: To compare the effect of Wii …
a variety of functional impairment and gait disorders. Objective: To compare the effect of Wii …