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A systematic literature review of personalized learning terms
Learning is a natural human activity that is shaped by personal experiences, cognitive
awareness, personal bias, opinions, cultural background, and environment. Learning has …
awareness, personal bias, opinions, cultural background, and environment. Learning has …
The use of mobile learning in higher education: A systematic review
Mobile device ownership has exploded with the majority of adults owning more than one
mobile device. The largest demographic of mobile device users are 18–29 years old which …
mobile device. The largest demographic of mobile device users are 18–29 years old which …
[کتاب][B] How people learn II: Learners, contexts, and cultures
National Academies of Sciences, Medicine… - 2018 - books.google.com
There are many reasons to be curious about the way people learn, and the past several
decades have seen an explosion of research that has important implications for individual …
decades have seen an explosion of research that has important implications for individual …
Toward meaningful engagement
Gamification, an emerging idea for using game design elements and principles to make
everyday tasks more engaging, is permeating many different types of information systems …
everyday tasks more engaging, is permeating many different types of information systems …
The role of WhatsApp® in medical education; a sco** review and instructional design model
E Coleman, E O'connor - BMC medical education, 2019 - Springer
Background Technological advances have driven huge change in educational practices
though concerns exist about a lack of evidence informing this change, in particular with …
though concerns exist about a lack of evidence informing this change, in particular with …
The use of a mobile learning management system and academic achievement of online students
Mobile learning has become widespread, and higher education institutions have started
adopting mobile technology to cope with the needs of students. Despite its adoption in …
adopting mobile technology to cope with the needs of students. Despite its adoption in …
A review of experimental mobile learning research in 2010–2016 based on the activity theory framework
In this study, we systematically reviewed the experimental mobile learning studies published
in 2010–2016. Moreover, the activity theory framework was adopted to investigate the …
in 2010–2016. Moreover, the activity theory framework was adopted to investigate the …
Three types of integrated course designs for using mobile technologies to support creativity in higher education
Research shows a disconnection between creativity and education. In addition, studies
rarely describe how instructors in higher education make use of mobile devices to foster …
rarely describe how instructors in higher education make use of mobile devices to foster …
Pedagogical practices of mobile learning in K-12 and higher education settings
H Bai - TechTrends, 2019 - Springer
The advancement of mobile technology has influenced teaching and learning at various
educational levels. The mobility, ubiquity, and connectivity of mobile devices help to foster …
educational levels. The mobility, ubiquity, and connectivity of mobile devices help to foster …
Towards the social gamification of e-learning: A practical experiment
Gamification is the use of game mechanics and game design in non-game contexts to
engage users and motivate action. Although gamification has a great potential in higher …
engage users and motivate action. Although gamification has a great potential in higher …