Longing to be the mountain: A sco** review about nature-centric, health-minded technologies
Engaging with nature enriches people's life greatly, and it is a particularly powerful
wellbeing activity. Unsurprisingly, researchers in HCI and beyond seek to augment and …
wellbeing activity. Unsurprisingly, researchers in HCI and beyond seek to augment and …
Engaging with nature through technology: A sco** review of HCI research
Technological progress has often been measured by the extent to which it shields and
protects us from the harshness of nature. At the same time, it has long been recognised that …
protects us from the harshness of nature. At the same time, it has long been recognised that …
[HTML][HTML] Exploring User Perspectives of and Ethical Experiences With Teletherapy Apps: Qualitative Analysis of User Reviews
Background Teletherapy apps have emerged as a promising alternative to traditional in-
person therapy, especially after the COVID-19 pandemic, as they help overcome a range of …
person therapy, especially after the COVID-19 pandemic, as they help overcome a range of …
Tailor my zwift: how to design for amateur sports in the virtual world
Physical activity is entering the virtual realm. Zwift is an at-home cycling system that is
enjoying increasing popularity, yet the specifics of the experience of a virtual cyclist have not …
enjoying increasing popularity, yet the specifics of the experience of a virtual cyclist have not …
Cycling@ CHI: Towards a research agenda for HCI in the bike lane
In this workshop, we will explore and discuss future developments in mobile user-interfaces
for cyclists and users of similar interfaces or services. We highlight the challenge of …
for cyclists and users of similar interfaces or services. We highlight the challenge of …
PLACES: a framework for supporting blind and partially sighted people in outdoor leisure activities
Interacting with natural environments such as parks and the countryside improves health
and wellbeing. These spaces allow for exercise, relaxation, socialising and exploring nature …
and wellbeing. These spaces allow for exercise, relaxation, socialising and exploring nature …
Designing for digital playing out
We report on a design-led study in the UK that aimed to understand barriers to children
(aged 5 to 14 years)'playing out'in their neighbourhood and explore the potential of the …
(aged 5 to 14 years)'playing out'in their neighbourhood and explore the potential of the …
Away and (dis) connection: Reconsidering the use of digital technologies in light of long-term outdoor activities
We present a study of long-term outdoor activities, based on altogether 34 interviews with 19
participants. Our goal was not only to explore these enjoyable experiences, but more …
participants. Our goal was not only to explore these enjoyable experiences, but more …
Everyday proxy objects for virtual reality
Immersive virtual experiences are becoming ubiquitous in our daily lives. Besides visual and
auditory feedback, other senses like haptics, smell and taste can enhance immersion in …
auditory feedback, other senses like haptics, smell and taste can enhance immersion in …
Brotate and tribike: Designing smartphone control for cycling
The more people commute by bicycle, the higher is the number of cyclists using their
smartphones while cycling and compromising traffic safety. We have designed, implemented …
smartphones while cycling and compromising traffic safety. We have designed, implemented …