Cohabitant: The design, implementation, and evaluation of a virtual reality application for interfaith learning and empathy building

MR Rifat, R Ayad, AZ Asha, B Huang… - Proceedings of the …, 2024 - dl.acm.org
Lack of interfaith communication often gives rise to prejudice and group-based conflict in
multi-faith societies. Nurturing this communication via interfaith learning may reduce this …

Like PEAS in PoDS: the player, environment, agents, system framework for the personalization of digital systems

S Snodgrass, O Mohaddesi, J Hart… - Proceedings of the 14th …, 2019 - dl.acm.org
Personalization has been explored in the context of games in many forms (eg, dynamic
difficulty adjustment, affective video games, adaptive systems, experience-driven PCG, etc.) …

[PDF][PDF] Bio-Mechanical Poet: An Immersive Audiovisual Playground for Brain Signals and Generative AI

P Thölke, A Bellemare-Pepin… - … of the 15th …, 2024 - computationalcreativity.net
This paper introduces the” Bio-Mechanical Poet”, an adaptive brain-computer interface that
integrates realtime electroencephalography (EEG) data with advanced generative artificial …

Text summarization for storytelling: Formal document case

P Janaszkiewicz, J Krysińska, M Prys, M Kieruzel… - Procedia computer …, 2018 - Elsevier
Text summarization (TS) is a significant part of the human text understanding process. A
large number of summarization methods has been developed in the last decade. TS is …

Topic management for an engaging conversational agent

N Glas, C Pelachaud - International Journal of Human-Computer Studies, 2018 - Elsevier
We present an engagement-driven Topic Manager that enables a conversational agent to
personalise the topics of interaction in human-agent information-giving chat. The Topic …

[LLIBRE][B] A model of interactive narrative affordances

RE Cardona-Rivera - 2019 - search.proquest.com
Interactive narratives are systems that mediate a player's interaction within a virtual
environment through a narrative framing. They have become increasingly commonplace in …

Human-guided evolutionary story narration

K Wang, V Bui, E Petraki, HA Abbass - IEEE access, 2018 - ieeexplore.ieee.org
Stories are useful tools with which we can exchange experience learnt in social contexts,
ways to communicate futures in strategic planning, and unique building blocks that connect …

Tell a story about anything

M Si - International Conference on Interactive Digital …, 2015 - Springer
With the fast development of internet technology, people can have easy access to a massive
amount of information. The goal of this project is to provide a personal assistant for hel** …

Early detection of abandonment signs in interactive novels with a randomized forest classifier

J Navarro, I García-Magariño, JJ Gómez Sanz… - … Conference on Artificial …, 2022 - Springer
Interactive applications are becoming increasingly popular to gather feedback from users in
different fields (eg, Urbanism, Design, Economy, or Sociology). However, it is difficult to keep …

Narrative Structure of Museum Guided Tours

V Papakostopoulos, A Vaptisma… - Proceedings of the 31st …, 2019 - dl.acm.org
In this study a naturalistic observation followed by a qualitative content analysis of four
guided tours in the Acropolis Slopes' gallery, of the Acropolis museum, was conducted for …