[HTML][HTML] Effects of virtual reality on learning outcomes in K-6 education: A meta-analysis
Virtual reality (VR) has gained popularity in educational environments in recent years. Its
presence and immersive characteristics enable new learning possibilities. Due to this …
presence and immersive characteristics enable new learning possibilities. Due to this …
A systematic review of the pedagogical roles of technology in ICT-assisted museum learning studies
Technologies used inside and outside museums generate brand new perspectives and
learning areas for museum learning. This study analysed 45 empirical studies that included …
learning areas for museum learning. This study analysed 45 empirical studies that included …
[PDF][PDF] Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing.
In this paper, we have designed and developed a virtual dance museum to provide the
technological tools that allow for widely educating the public, most specifically the youngest …
technological tools that allow for widely educating the public, most specifically the youngest …
A virtual tour of a hardly accessible archaeological site: The effect of immersive virtual reality on user experience, learning and attitude change
Some archaeological sites are not easily accessible by visitors due to mobility or
geographical restrictions. Digital technology can make such sites virtually accessible and …
geographical restrictions. Digital technology can make such sites virtually accessible and …
The effect of three dimensional virtual environments and augmented reality applications on the learning achievement: A meta-analysis study
The objective of the study is to analyze the effect of three dimensional (3D) virtual
environment and augmented reality applications on learning achievement. In line with this …
environment and augmented reality applications on learning achievement. In line with this …
Presenting cypriot cultural heritage in virtual reality: A user evaluation
This paper presents a user evaluation related to the overall experience of a number of
volunteers obtained by visiting two virtual museums populated with digitized Cypriot cultural …
volunteers obtained by visiting two virtual museums populated with digitized Cypriot cultural …
Utilizing interactive surfaces to enhance learning, collaboration and engagement: Insights from learners' gaze and speech
Interactive displays are becoming increasingly popular in informal learning environments as
an educational technology for improving students' learning and enhancing their …
an educational technology for improving students' learning and enhancing their …
Learning history beyond school: Museums, public sites, and informal education
JD Stoddard - The Wiley international handbook of history …, 2018 - Wiley Online Library
This chapter explores the growing body of research in informal history education that occurs
outside of the traditional classroom and curriculum. The chapter is organized by major …
outside of the traditional classroom and curriculum. The chapter is organized by major …
Gamifying informal learning activities using interactive displays: An empirical investigation of students' learning and engagement
Interactive displays (IDs) are increasingly employed in informal learning environments,
where they are seen as a medium for enhancing students' creativity, and engagement. Due …
where they are seen as a medium for enhancing students' creativity, and engagement. Due …
Social augmented reality: communicating via cultural heritage
Social communication around art and cultural heritage objects occurs mostly on location in
the museums and between in-group acquaintances. Such discussions are often brief as …
the museums and between in-group acquaintances. Such discussions are often brief as …