[HTML][HTML] Effects of virtual reality on learning outcomes in K-6 education: A meta-analysis

R Villena-Taranilla, S Tirado-Olivares… - Educational Research …, 2022 - Elsevier
Virtual reality (VR) has gained popularity in educational environments in recent years. Its
presence and immersive characteristics enable new learning possibilities. Due to this …

A systematic review of the pedagogical roles of technology in ICT-assisted museum learning studies

T Karakuş Yılmaz, E Meral, Z Başcı Namlı - Education and Information …, 2024 - Springer
Technologies used inside and outside museums generate brand new perspectives and
learning areas for museum learning. This study analysed 45 empirical studies that included …

[PDF][PDF] Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing.

A Aristidou, N Andreou, L Charalambous… - GCH, 2021 - diglib.eg.org
In this paper, we have designed and developed a virtual dance museum to provide the
technological tools that allow for widely educating the public, most specifically the youngest …

A virtual tour of a hardly accessible archaeological site: The effect of immersive virtual reality on user experience, learning and attitude change

C Kyrlitsias, M Christofi, D Michael-Grigoriou… - Frontiers in Computer …, 2020 - frontiersin.org
Some archaeological sites are not easily accessible by visitors due to mobility or
geographical restrictions. Digital technology can make such sites virtually accessible and …

The effect of three dimensional virtual environments and augmented reality applications on the learning achievement: A meta-analysis study

Ş Avci, A Coklar, A Istanbullu - Egitim Ve Bilim-Education and …, 2019 - avesis.akdeniz.edu.tr
The objective of the study is to analyze the effect of three dimensional (3D) virtual
environment and augmented reality applications on learning achievement. In line with this …

Presenting cypriot cultural heritage in virtual reality: A user evaluation

F Loizides, A El Kater, C Terlikas, A Lanitis… - … Heritage. Progress in …, 2014 - Springer
This paper presents a user evaluation related to the overall experience of a number of
volunteers obtained by visiting two virtual museums populated with digitized Cypriot cultural …

Utilizing interactive surfaces to enhance learning, collaboration and engagement: Insights from learners' gaze and speech

K Sharma, I Leftheriotis, M Giannakos - Sensors, 2020 - mdpi.com
Interactive displays are becoming increasingly popular in informal learning environments as
an educational technology for improving students' learning and enhancing their …

Learning history beyond school: Museums, public sites, and informal education

JD Stoddard - The Wiley international handbook of history …, 2018 - Wiley Online Library
This chapter explores the growing body of research in informal history education that occurs
outside of the traditional classroom and curriculum. The chapter is organized by major …

Gamifying informal learning activities using interactive displays: An empirical investigation of students' learning and engagement

I Leftheriotis, MN Giannakos, L Jaccheri - Smart Learning Environments, 2017 - Springer
Interactive displays (IDs) are increasingly employed in informal learning environments,
where they are seen as a medium for enhancing students' creativity, and engagement. Due …

Social augmented reality: communicating via cultural heritage

E Ch'ng, S Cai, P Feng, D Cheng - ACM Journal on Computing and …, 2023 - dl.acm.org
Social communication around art and cultural heritage objects occurs mostly on location in
the museums and between in-group acquaintances. Such discussions are often brief as …