Humanrf: High-fidelity neural radiance fields for humans in motion

M Işık, M Rünz, M Georgopoulos, T Khakhulin… - ACM Transactions on …, 2023 - dl.acm.org
Representing human performance at high-fidelity is an essential building block in diverse
applications, such as film production, computer games or videoconferencing. To close the …

Generative neural articulated radiance fields

A Bergman, P Kellnhofer, W Yifan… - Advances in …, 2022 - proceedings.neurips.cc
Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only
collections of single-view 2D photographs has very recently made much progress. These 3D …

Instant volumetric head avatars

W Zielonka, T Bolkart, J Thies - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Abstract We present Instant Volumetric Head Avatars (INSTA), a novel approach for
reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic …

Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition

C Guo, T Jiang, X Chen, J Song… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …

Deforming radiance fields with cages

T Xu, T Harada - European Conference on Computer Vision, 2022 - Springer
Recent advances in radiance fields enable photorealistic rendering of static or dynamic 3D
scenes, but still do not support explicit deformation that is used for scene manipulation or …

Unsupervised learning of efficient geometry-aware neural articulated representations

A Noguchi, X Sun, S Lin, T Harada - European Conference on Computer …, 2022 - Springer
We propose an unsupervised method for 3D geometry-aware representation learning of
articulated objects, in which no image-pose pairs or foreground masks are used for training …

Hand avatar: Free-pose hand animation and rendering from monocular video

X Chen, B Wang, HY Shum - Proceedings of the IEEE/CVF …, 2023 - openaccess.thecvf.com
We present HandAvatar, a novel representation for hand animation and rendering, which
can generate smoothly compositional geometry and self-occlusion-aware texture …

Veri3d: Generative vertex-based radiance fields for 3d controllable human image synthesis

X Chen, J Huang, Y Bin, L Yu… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Unsupervised learning of 3D-aware generative adversarial networks has lately made much
progress. Some recent work demonstrates promising results of learning human generative …

3d gaussian blendshapes for head avatar animation

S Ma, Y Weng, T Shao, K Zhou - ACM SIGGRAPH 2024 Conference …, 2024 - dl.acm.org
We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a
monocular video as input, we learn a base head model of neutral expression, along with a …

Deformable 3d gaussian splatting for animatable human avatars

HJ Jung, N Brasch, J Song, E Perez-Pellitero… - arxiv preprint arxiv …, 2023 - arxiv.org
Recent advances in neural radiance fields enable novel view synthesis of photo-realistic
images in dynamic settings, which can be applied to scenarios with human animation …