Humanrf: High-fidelity neural radiance fields for humans in motion
Representing human performance at high-fidelity is an essential building block in diverse
applications, such as film production, computer games or videoconferencing. To close the …
applications, such as film production, computer games or videoconferencing. To close the …
Generative neural articulated radiance fields
Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only
collections of single-view 2D photographs has very recently made much progress. These 3D …
collections of single-view 2D photographs has very recently made much progress. These 3D …
Instant volumetric head avatars
Abstract We present Instant Volumetric Head Avatars (INSTA), a novel approach for
reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic …
reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic …
Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
Deforming radiance fields with cages
Recent advances in radiance fields enable photorealistic rendering of static or dynamic 3D
scenes, but still do not support explicit deformation that is used for scene manipulation or …
scenes, but still do not support explicit deformation that is used for scene manipulation or …
Unsupervised learning of efficient geometry-aware neural articulated representations
We propose an unsupervised method for 3D geometry-aware representation learning of
articulated objects, in which no image-pose pairs or foreground masks are used for training …
articulated objects, in which no image-pose pairs or foreground masks are used for training …
Hand avatar: Free-pose hand animation and rendering from monocular video
We present HandAvatar, a novel representation for hand animation and rendering, which
can generate smoothly compositional geometry and self-occlusion-aware texture …
can generate smoothly compositional geometry and self-occlusion-aware texture …
Veri3d: Generative vertex-based radiance fields for 3d controllable human image synthesis
Unsupervised learning of 3D-aware generative adversarial networks has lately made much
progress. Some recent work demonstrates promising results of learning human generative …
progress. Some recent work demonstrates promising results of learning human generative …
3d gaussian blendshapes for head avatar animation
We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a
monocular video as input, we learn a base head model of neutral expression, along with a …
monocular video as input, we learn a base head model of neutral expression, along with a …
Deformable 3d gaussian splatting for animatable human avatars
Recent advances in neural radiance fields enable novel view synthesis of photo-realistic
images in dynamic settings, which can be applied to scenarios with human animation …
images in dynamic settings, which can be applied to scenarios with human animation …