Realistic virtual humans for cultural heritage applications

E Karuzaki, N Partarakis, N Patsiouras, E Zidianakis… - Heritage, 2021 - mdpi.com
Virtual Humans are becoming a commodity in computing technology and lately have been
utilized in the context of interactive presentations in Virtual Cultural Heritage environments …

[HTML][HTML] Traditional craft training and demonstration in museums

C Ringas, E Tasiopoulou, D Kaplanidi, N Partarakis… - Heritage, 2022 - mdpi.com
This work regards the representation of handicrafts for craft training and demonstration in the
environment of an ethnographic heritage museum. The craft of mastic cultivation is chosen …

From readership to usership: communicating heritage digitally through presence, embodiment and aesthetic experience

S Bertrand, M Vassiliadi, P Zikas… - Frontiers in …, 2021 - frontiersin.org
The primary mission of cultural institutions, including heritage sites and museums, is to
perform and perpetuate Cultural Heritage (CH) by ideally transforming audiences into …

TooltY: An approach for the combination of motion capture and 3D reconstruction to present tool usage in 3D environments

E Stefanidi, N Partarakis, X Zabulis, P Zikas… - … Scene Modeling and …, 2021 - Springer
Visualization techniques for the usage of tools, handicrafts, and assembly operations are
employed for demonstrating processes (eg, assembly instructions). Until today, most …

[PDF][PDF] Transferring Traditional Crafts from the Physical to the Virtual World: An Authoring and Visualization Method and Platform

E Stefanidi - 2022 - academia.edu
In the current fast-paced technological world, industrialization and globalization have
substantially benefited societies; however, they have also challenged Traditional Crafts …

A true ar authoring tool for interactive virtual museums

E Geronikolakis, P Zikas, S Kateros, N Lydatakis… - Visual computing for …, 2020 - Springer
In this work, a new and innovative way of spatial computing that appeared recently in the
bibliography called True Augmented Reality (AR), is employed in cultural heritage …

[HTML][HTML] Mixed Reality: A reconsideration based on mixed objects and geospatial modalities

K Evangelidis, T Papadopoulos, S Sylaiou - Applied Sciences, 2021 - mdpi.com
We put forward a conceptualization of Mixed Reality as a blend of digital objects with real
ones that coexist and interact with each other and they are also spatially referenced so that …

Real-time 3D reconstruction for mixed reality telepresence using multiple depth sensors

SAK Ishigaki, AW Ismail - International Conference on Advanced …, 2022 - Springer
In recent years, there has been a great development in real-time three-dimensional (3D)
scene reconstruction from depth sensor data, as well as the study of such data in Virtual …

Pleistocene Crete: A narrative, interactive mixed reality exhibition that brings prehistoric wildlife back to life

KC Apostolakis, G Margetis… - 2020 IEEE International …, 2020 - ieeexplore.ieee.org
This paper describes a three-part interactive museum exhibition targeted at the domain of
Natural History, where various technological components are utilized to deliver a compelling …

Exploring the Potential of Augmented Reality in Applying and Experiencing Intangible Cultural Heritage: A Systematic Review

Z **gru, WAJW Yahaya… - Integrating Cutting-Edge …, 2024 - igi-global.com
Initially, a brief overview of intangible cultural heritage and augmented reality is provided.
Subsequently, the document search and selection criteria, software and data extraction …