Relightable gaussian codec avatars
The fidelity of relighting is bounded by both geometry and appearance representations. For
geometry both mesh and volumetric approaches have difficulty modeling intricate structures …
geometry both mesh and volumetric approaches have difficulty modeling intricate structures …
Authentic volumetric avatars from a phone scan
Creating photorealistic avatars of existing people currently requires extensive person-
specific data capture, which is usually only accessible to the VFX industry and not the …
specific data capture, which is usually only accessible to the VFX industry and not the …
Towards metrical reconstruction of human faces
Face reconstruction and tracking is a building block of numerous applications in AR/VR,
human-machine interaction, as well as medical applications. Most of these applications rely …
human-machine interaction, as well as medical applications. Most of these applications rely …
Dreamface: Progressive generation of animatable 3d faces under text guidance
Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for
3D digital human creations in order to depict different cultures and societies as if in the …
3D digital human creations in order to depict different cultures and societies as if in the …
Towards high-fidelity text-guided 3d face generation and manipulation using only images
Generating 3D faces from textual descriptions has a multitude of applications, such as
gaming, movie and robotics. Recent progresses have demonstrated the success of …
gaming, movie and robotics. Recent progresses have demonstrated the success of …
Clipface: Text-guided editing of textured 3d morphable models
We propose ClipFace, a novel self-supervised approach for text-guided editing of textured
3D morphable model of faces. Specifically, we employ user-friendly language prompts to …
3D morphable model of faces. Specifically, we employ user-friendly language prompts to …
Havatar: High-fidelity head avatar via facial model conditioned neural radiance field
The problem of modeling an animatable 3D human head avatar under lightweight setups is
of significant importance but has not been well solved. Existing 3D representations either …
of significant importance but has not been well solved. Existing 3D representations either …
Fitme: Deep photorealistic 3d morphable model avatars
In this paper, we introduce FitMe, a facial reflectance model and a differentiable rendering
optimization pipeline, that can be used to acquire high-fidelity renderable human avatars …
optimization pipeline, that can be used to acquire high-fidelity renderable human avatars …
Relightify: Relightable 3d faces from a single image via diffusion models
Following the remarkable success of diffusion models on image generation, recent works
have also demonstrated their impressive ability to address a number of inverse problems in …
have also demonstrated their impressive ability to address a number of inverse problems in …
VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactment
We present a 3D-aware one-shot head reenactment method based on a fully volumetric
neural disentanglement framework for source appearance and driver expressions. Our …
neural disentanglement framework for source appearance and driver expressions. Our …