The state of the art in interactive global illumination
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …
beauty. Since the very beginning of computer graphics, adequate modelling of these …
Motion blur rendering: State of the art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon
manifests as a visible trail along the trajectory of the object and is the result of the …
manifests as a visible trail along the trajectory of the object and is the result of the …
Multidimensional lightcuts
B Walter, A Arbree, K Bala, DP Greenberg - ACM SIGGRAPH 2006 …, 2006 - dl.acm.org
Multidimensional lightcuts is a new scalable method for efficiently rendering rich visual
effects such as motion blur, participating media, depth of field, and spatial anti-aliasing in …
effects such as motion blur, participating media, depth of field, and spatial anti-aliasing in …
[PDF][PDF] Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-
time applications. However, the significant temporal coherence in visible surface regions …
time applications. However, the significant temporal coherence in visible surface regions …
Amortized supersampling
We present a real-time rendering scheme that reuses shading samples from earlier time
frames to achieve practical antialiasing of procedural shaders. Using a reprojection strategy …
frames to achieve practical antialiasing of procedural shaders. Using a reprojection strategy …
Adaptive frameless rendering
We propose an adaptive form of frameless rendering with the potential to dramatically
increase rendering speed over conventional interactive rendering approaches. Without the …
increase rendering speed over conventional interactive rendering approaches. Without the …
Temporal coherence methods in real‐time rendering
Nowadays, there is a strong trend towards rendering to higher‐resolution displays and at
high frame rates. This development aims at delivering more detail and better accuracy, but it …
high frame rates. This development aims at delivering more detail and better accuracy, but it …
Temporal gradient-domain path tracing
We present a novel approach to improve temporal coherence in Monte Carlo renderings of
animation sequences. Unlike other approaches that exploit temporal coherence in a post …
animation sequences. Unlike other approaches that exploit temporal coherence in a post …
Adaptive temporal sampling for volumetric path tracing of medical data
J Martschinke, S Hartnagel, B Keinert… - Computer Graphics …, 2019 - Wiley Online Library
Monte‐Carlo path tracing techniques can generate stunning visualizations of medical
volumetric data. In a clinical context, such renderings turned out to be valuable for …
volumetric data. In a clinical context, such renderings turned out to be valuable for …
Tensor clustering for rendering many‐light animations
Rendering animations of scenes with deformable objects, camera motion, and complex
illumination, including indirect lighting and arbitrary shading, is a long‐standing challenge …
illumination, including indirect lighting and arbitrary shading, is a long‐standing challenge …