[HTML][HTML] Gaming your mental health: a narrative review on mitigating symptoms of depression and anxiety using commercial video games

M Kowal, E Conroy, N Ramsbottom, T Smithies… - JMIR serious …, 2021 - games.jmir.org
Globally, depression and anxiety are the two most prevalent mental health disorders. They
occur both acutely and chronically, with various symptoms commonly expressed …

The role of avoidance co** and escape motives in problematic online gaming: A systematic literature review

F Melodia, N Canale, MD Griffiths - … Journal of Mental Health and Addiction, 2020 - Springer
Over the past two decades, research into Internet Gaming Disorder (IGD) has markedly
increased due to worldwide spread of online videogames. The reasons and motivations for …

Gaming in virtual reality: What changes in terms of usability, emotional response and sense of presence compared to non-immersive video games?

F Pallavicini, A Pepe, ME Minissi - Simulation & Gaming, 2019 - journals.sagepub.com
Background. Virtual reality can provide innovative gaming experiences for present and
future game players. However, scientific knowledge is still limited about differences between …

Problematic video game use as an emotional co** strategy: Evidence from a sample of MMORPG gamers

MD Blasi, A Giardina, C Giordano, GL Coco… - Journal of behavioral …, 2019 - akjournals.com
Background A positive relationship between problematic gaming and escapism motivation
to play video games has been well established, suggesting that problematic gaming may …

Motivations of playing digital games: A review and research agenda

I Cheah, AS Shimul, I Phau - Psychology & Marketing, 2022 - Wiley Online Library
The global digital gaming industry has grown rapidly in recent years. Rapid technological
advancements are changing the ways in which players can interact with video games as …

[HTML][HTML] Problematic gaming, social withdrawal, and Escapism: The compensatory-dissociative online gaming (C-DOG) model

A Giardina, A Schimmenti, V Starcevic, DL King… - Computers in Human …, 2024 - Elsevier
In this article, we critically overview existing studies on compensatory and dissociative
mechanisms associated with problematic gaming, with a focus on escapism. Thus, we …

Families playing animal crossing together: co** with video games during the COVID-19 pandemic

KE Pearce, JC Yip, JH Lee, JJ Martinez… - Games and …, 2022 - journals.sagepub.com
The COVID-19 pandemic was stressful for everyone, particularly for families who had to
supervise and support children, facilitate remote schooling, and manage work and home life …

The 'eudaimonic experience': A sco** review of the concept in digital games research

R Daneels, ND Bowman, D Possler… - Media and …, 2021 - cogitatiopress.com
Digital games have evolved into a medium that moves beyond basic toys for distraction and
pleasure towards platforms capable of and effective at instigating more serious, emotional …

User-centered virtual reality for promoting relaxation: an innovative approach

SFM Pizzoli, K Mazzocco, S Triberti, D Monzani… - Frontiers in …, 2019 - frontiersin.org
Virtual reality has been used effectively to promote relaxation and reduce stress. It is
possible to find two main approaches to achieve such aims across the literature. The first …

[HTML][HTML] Text-and game-based communication for climate change attitude, self-efficacy, and behavior: A controlled experiment

DF Galeote, NZ Legaki, J Hamari - Computers in Human Behavior, 2023 - Elsevier
The advantages of both gamification and immersive technologies are often advocated for in
contexts in which human motivation is lacking. This is the case with environmental …