Boundary Detection in Particle‐based Fluids
This paper presents a novel method to detect free‐surfaces on particle‐based volume
representation. In contrast to most particle‐based free‐surface detection methods, which …
representation. In contrast to most particle‐based free‐surface detection methods, which …
Optimizing wireless sensor network installations by visibility analysis on 3D point clouds
In this paper, a MATLAB tool for the automatic detection of the best locations to install a
wireless sensor network (WSN) is presented. The implemented code works directly on high …
wireless sensor network (WSN) is presented. The implemented code works directly on high …
Boundary particle resampling for surface reconstruction in liquid animation
In this paper, we present a novel adaptive particle resampling method tailored for surface
reconstruction of level-sets defined by the boundary particles from a particle-based liquid …
reconstruction of level-sets defined by the boundary particles from a particle-based liquid …
Dynamic intervisibility analysis of 3D point clouds
L Bai, Y Li, M Cen - ISPRS International Journal of Geo-Information, 2021 - mdpi.com
With the popularity of ground and airborne three-dimensional laser scanning hardware and
the development of advanced technologies for computer vision in geometrical …
the development of advanced technologies for computer vision in geometrical …
[PDF][PDF] Efficient Sorting and Searching in Rendering Algorithms.
In the tutorial we show the connection between rendering algorithms and sorting and
searching as classical problems studied in computer science. We provide both theoretical …
searching as classical problems studied in computer science. We provide both theoretical …
[PDF][PDF] Compression and rendering of textured point clouds via sparse coding
Splat-based rendering techniques produce highly realistic renderings from 3D scan data
without prior mesh generation. Map** high-resolution photographs to the splat primitives …
without prior mesh generation. Map** high-resolution photographs to the splat primitives …
Visibility-driven skeleton extraction from unstructured points
We present an algorithm for curve skeleton extraction from unstructured points using
visibility as a guide. We introduce visible cells inside the point samples. By locating a …
visibility as a guide. We introduce visible cells inside the point samples. By locating a …
Boundary particle resampling for surface reconstruction in liquid animation
In this paper, we present a novel adaptive particle resampling method tailored for surface
reconstruction of level-sets defined by the boundary particles from a particle-based liquid …
reconstruction of level-sets defined by the boundary particles from a particle-based liquid …
Contributions en traitements basés points pour le rendu et la simulation en mécanique des fluides
H Bouchiba - 2018 - pastel.hal.science
Le nuage de points 3D est la donnée obtenue par la majorité des méthodes de
numérisation surfacique actuelles. Nous nous intéressons ainsi dans cette thèse à …
numérisation surfacique actuelles. Nous nous intéressons ainsi dans cette thèse à …
Splat Size And Reconstruction Kernel For Artefact Reduction In Rendering
BK Weng - 2016 - search.proquest.com
This research is motivated towards understanding the relationship between the choice of
splat size and reconstruction kernel and splatting artefacts in deferred splatting, devising …
splat size and reconstruction kernel and splatting artefacts in deferred splatting, devising …