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Extracting triangular 3d models, materials, and lighting from images
We present an efficient method for joint optimization of topology, materials and lighting from
multi-view image observations. Unlike recent multi-view reconstruction approaches, which …
multi-view image observations. Unlike recent multi-view reconstruction approaches, which …
Shape, light, and material decomposition from images using monte carlo rendering and denoising
Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D
scenes from multi-view images. Most methods rely on simple rendering algorithms: pre …
scenes from multi-view images. Most methods rely on simple rendering algorithms: pre …
Polarized 3d: High-quality depth sensing with polarization cues
Coarse depth maps can be enhanced by using the shape information from polarization
cues. We propose a framework to combine surface normals from polarization (hereafter …
cues. We propose a framework to combine surface normals from polarization (hereafter …
MaterialGAN: Reflectance capture using a generative SVBRDF model
We address the problem of reconstructing spatially-varying BRDFs from a small set of image
measurements. This is a fundamentally under-constrained problem, and previous work has …
measurements. This is a fundamentally under-constrained problem, and previous work has …
BRDF representation and acquisition
Photorealistic rendering of real world environments is important in a range of different areas;
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …
Recent advances in facial appearance capture
Facial appearance capture is now firmly established within academic research and used
extensively across various application domains, perhaps most prominently in the …
extensively across various application domains, perhaps most prominently in the …
[PDF][PDF] Appearance-Driven Automatic 3D Model Simplification.
We present a suite of techniques for jointly optimizing triangle meshes and shading models
to match the appearance of reference scenes. This capability has a number of uses …
to match the appearance of reference scenes. This capability has a number of uses …
Relightable neural human assets from multi-view gradient illuminations
Human modeling and relighting are two fundamental problems in computer vision and
graphics, where high-quality datasets can largely facilitate related research. However, most …
graphics, where high-quality datasets can largely facilitate related research. However, most …
Multi-view photometric stereo with spatially varying isotropic materials
Z Zhou, Z Wu, P Tan - … of the IEEE Conference on Computer …, 2013 - openaccess.thecvf.com
We present a method to capture both 3D shape and spatially varying reflectance with a multi-
view photometric stereo technique that works for general isotropic materials. Our data …
view photometric stereo technique that works for general isotropic materials. Our data …
A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance
We present a novel optical setup and processing pipeline for measuring the 3D geometry
and spatially-varying surface reflectance of physical objects. Central to our design is a digital …
and spatially-varying surface reflectance of physical objects. Central to our design is a digital …