Extracting triangular 3d models, materials, and lighting from images

J Munkberg, J Hasselgren, T Shen… - Proceedings of the …, 2022 - openaccess.thecvf.com
We present an efficient method for joint optimization of topology, materials and lighting from
multi-view image observations. Unlike recent multi-view reconstruction approaches, which …

Shape, light, and material decomposition from images using monte carlo rendering and denoising

J Hasselgren, N Hofmann… - Advances in Neural …, 2022 - proceedings.neurips.cc
Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D
scenes from multi-view images. Most methods rely on simple rendering algorithms: pre …

Polarized 3d: High-quality depth sensing with polarization cues

A Kadambi, V Taamazyan, B Shi… - Proceedings of the …, 2015 - openaccess.thecvf.com
Coarse depth maps can be enhanced by using the shape information from polarization
cues. We propose a framework to combine surface normals from polarization (hereafter …

MaterialGAN: Reflectance capture using a generative SVBRDF model

Y Guo, C Smith, M Hašan, K Sunkavalli… - arxiv preprint arxiv …, 2020 - arxiv.org
We address the problem of reconstructing spatially-varying BRDFs from a small set of image
measurements. This is a fundamentally under-constrained problem, and previous work has …

BRDF representation and acquisition

D Guarnera, GC Guarnera, A Ghosh… - Computer Graphics …, 2016 - Wiley Online Library
Photorealistic rendering of real world environments is important in a range of different areas;
including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural …

Recent advances in facial appearance capture

O Klehm, F Rousselle, M Papas… - Computer Graphics …, 2015 - Wiley Online Library
Facial appearance capture is now firmly established within academic research and used
extensively across various application domains, perhaps most prominently in the …

[PDF][PDF] Appearance-Driven Automatic 3D Model Simplification.

J Hasselgren, J Munkberg, J Lehtinen, M Aittala… - EGSR (DL), 2021 - diglib.eg.org
We present a suite of techniques for jointly optimizing triangle meshes and shading models
to match the appearance of reference scenes. This capability has a number of uses …

Relightable neural human assets from multi-view gradient illuminations

T Zhou, K He, D Wu, T Xu, Q Zhang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Human modeling and relighting are two fundamental problems in computer vision and
graphics, where high-quality datasets can largely facilitate related research. However, most …

Multi-view photometric stereo with spatially varying isotropic materials

Z Zhou, Z Wu, P Tan - … of the IEEE Conference on Computer …, 2013 - openaccess.thecvf.com
We present a method to capture both 3D shape and spatially varying reflectance with a multi-
view photometric stereo technique that works for general isotropic materials. Our data …

A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance

M Holroyd, J Lawrence, T Zickler - ACM Transactions on Graphics (TOG), 2010 - dl.acm.org
We present a novel optical setup and processing pipeline for measuring the 3D geometry
and spatially-varying surface reflectance of physical objects. Central to our design is a digital …