[HTML][HTML] VR games in cultural heritage: A systematic review of the emerging fields of virtual reality and culture games

A Theodoropoulos, A Antoniou - Applied Sciences, 2022 - mdpi.com
In recent years, the use of VR games in cultural heritage has been growing. VR Games have
increasingly found their way into museums and exhibitions, highlighting the increasing …

Metaverse in the virtual workplace

T Šímová, K Zychová, M Fejfarová - Vision, 2024 - journals.sagepub.com
The emergence of digital technologies has significantly transformed the workplace by
enhancing productivity and improving employee wellbeing. One of the latest technological …

A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums

R Hammady, M Ma, Z Al-Kalha, C Strathearn - Virtual Reality, 2021 - Springer
Mixed reality (MR) is a cutting-edge technology at the forefront of many new applications in
the tourism and cultural heritage sector. This study aims to reshape the museum experience …

[HTML][HTML] A combined study of cultural heritage in archaeological museums: 3D survey and mixed reality

V Barrile, E Bernardo, A Fotia, G Bilotta - Heritage, 2022 - mdpi.com
Nowadays, a great interest in historical installations like museographic devices in
international museological studies (capable of giving space form during user …

Evaluating the impact of passive physical everyday tools on interacting with virtual reality museum objects

M Ogrizek, M Mortimer, K Antlej, TC Callari, H Stefan… - Virtual Reality, 2024 - Springer
Museums are increasingly embracing new methods and technologies to enhance the visitor
experience. Virtual Reality (VR) provides the opportunity to experience objects and …

Viaduct and Bridge Structural Analysis and Inspection through an App for Immersive Remote Learning

A Fotia, V Barrile - Electronics, 2023 - mdpi.com
Until now, in the design phase of infrastructures there has been a general tendency to
“economize” the resources allocated to them. This modus operandi did not consider the …

[HTML][HTML] Site experience enhancement and perspective in cultural heritage fruition—a survey on new technologies and methodologies based on a “four-pillars” …

A Augello, I Infantino, G Pilato, G Vitale - Future Internet, 2021 - mdpi.com
This paper deals with innovative fruition modalities of cultural heritage sites. Based on two
ongoing experiments, four pillars are considered, that is, User Localization, Multimodal …

Real-world data for virtual reality experiences: Interpreting excavations

K Antlej, M Bykersma, M Mortimer… - 2018 3rd Digital …, 2018 - ieeexplore.ieee.org
Paleontological and archaeological excavations are usually relatively abstract to general
audiences, yet they contextualize heritage in the present much better than if the scientific …

Systematic Review: Incorporating Serious Games into Public Environmental Education on Urban Wildlife Issues

K Gu, Z **, X Chen, J Zhou, J Ma, Z Liu - International Conference on …, 2023 - Springer
Urbanization has altered the urban environment, raising concerns among management
experts and the general public about the survival of urban wildlife. On the other hand, the …

[PDF][PDF] A Combined Study of Cultural Heritage in Archaeological Museums: 3D Survey and Mixed Reality. Heritage 2022, 5, 1330–1349

V Barrile, E Bernardo, A Fotia, G Bilotta - 2022 - academia.edu
Nowadays, a great interest in historical installations like museographic devices in
international museological studies (capable of giving space form during user …